Sorry for the double post, but I seem to be having some issues with the mod, or at least using it as part of the modpack.
Whilst starts such as 'Beginning with a Market' or 'Begin with X technology' are working fine. Starts such as 'Extra 2 population', 'Start with Spearman and +10exp' and 'A whole lot of gold' aren't working. Does anyone know why some might be working but the others are not?
I really like the ambition of this project and may try it in the not too distant future, but (and I don't want to offend here because this really is a cool mod) could the unique era splash screens be a separate mod in themselves? With or without the gameplay changes, that just sounds really darn cool, and something I'd always want to have regardless of what mods I may or may not be using.
[147738.375] Runtime Error: C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\JFD's Cultural Diversity (Core) (v 11)\Lua\JFD_CulDiv_Events.lua:13: attempt to call global 'JFD_IsUsingRTP' (a nil value)
stack traceback:
C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\JFD's Cultural Diversity (Core) (v 11)\Lua\JFD_CulDiv_Events.lua:13: in main chunk
=[C]: in function 'include'
C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\Sukritacts Events and Decisions (v 3)\Lua/UI/RandomEventsPopup.lua:175: in main chunk
=[C]: ?
Getting LUA errors:Code:[147738.375] Runtime Error: C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\JFD's Cultural Diversity (Core) (v 11)\Lua\JFD_CulDiv_Events.lua:13: attempt to call global 'JFD_IsUsingRTP' (a nil value) stack traceback: C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD\JFD's Cultural Diversity (Core) (v 11)\Lua\JFD_CulDiv_Events.lua:13: in main chunk =[C]: in function 'include' C:\Users\Sarah\Documents\My Games\Sid Meier's Civilization 5\MODS\Sukritacts Events and Decisions (v 3)\Lua/UI/RandomEventsPopup.lua:175: in main chunk =[C]: ?
I'd really like to know how to fix these kinds of errors, I've got several of them and no idea if/when their respective mods will be updated.
Hey JFD,
I just wanted to take the time to say thank you for making some incredibly detailed mods. Your code work, along with the artists and other coders here, are what brought me back to the Civ series after a couple years hiatus. I look forward to your RtP update as well as any work (if you continue on) you will do on Civ6. Keep up the great work!
This should fix the CulDiv error - the file to replace will be in the Utilities folder.
If you're lucky, the E&D bug might fix itself.