Dale Kents ICS Killer - Happiness Remodeled

Did anyone else notice outrageous slowdown with this mod? Without it, my first few turns pass within a few seconds each. With the mod, those same turns literally take minutes.
 
This has some interesting ideas, and I'm glad that you're putting so much work into trying to fix the economy of this game. However I'm concerned that you're going in the wrong direction with this- trying to decrease the number of choices we have availale.

With your changes, we can't really expand beyond about 6 or 7 cities until quite late in the game. We also can't run scientists to increase research until quite late in the game. That's fine but- what are we supposed to do instead? I can build units and go raze some enemy cities, I suppose, but what can I do to actually boost my own economy? The only thing I can think of is to just work a bunch of farms to increase the population. But it's not much fun to just sit there and wait for your population to increase, to add a tiny boost to gold and research.

You've certainly succeeded in your goal of killing ICS. But you need to give us something else to do, instead. I'd suggest increasing the power of wonders (both world wonders and national wonders). I'd also suggest that, instead of taking away all the scientists from the library, we should increase its cost a bit and boost the other specialists so that they're more competitive with scientists.

Also I think you have some misconceptions about how ICS works in vanilla civ 5. For one thing, it's not really the best strategy for a super fast spaceship- it's better to halt your expansion and built universities, if that's your goal. And trading posts aren't really necessary- mines are much more effective for most of the game.
 
I just went to your Blog to "examine" the newest XML_Tutorial entry and i must say that it all looks very promising... i would have left a comment overthere but strangely - must be blind! - i couldn't find any quick reply button for it. Possibly my SeaMonkey browser or somethin' else, dunno.

Anyhow, take a break and visit my old (Had to leave it as is waaaayyy back in July'09) GC2 blog (Zyxpsilon at Work!) just for fun... when & if you can find the time.
 
Dale and Valkrionn are actually passing along things to the devs I think. But yes, I was pleasantly surprised by today's patch change notes. A great number of very positive changes.
 
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