Actually I don't mind collecting unit upgrades and SP points gone. It was "ugly" that way and I never did store any of those. Nevertheless there are plenty things in CiV which I find annoying.
Here's the list:
- Almost all units are the same. There is barely a difference to attack city with catapult or horseman (except injury taken). I would make cities much stronger, and catapult much better at fighting cities (but only cities). In the same way I would specialize other units so fighting horseman against swordsman would be a 90% total win, but attacking the Spearman would be 10% win. Swordsman attacking spearman would have 80% win, while city only 30% etc. That would make a need for mutliptle types of units instead of just going to war with anything and conquering the city with Horsemen.
Additionally units should be cheaper to build but less powerful, so the war should have a chance to last a little longer. Currently the winner ends up lost civ and that is it. Loosing a single war and you're gone.
- SP are fine, but it's something completely different (IMHO) than civics from Civ4. I think we should not have one or the other - we should have both as both have different purposes.
- Science should not be generated just by number of people. Look at China in the real world. They weren't smart until they started to build Universities and Schools. Science should come from buildings only (or buildings and people, but only when you have buildings).
- I don't understand why building a Circus on one side of empire makes citizens of a town 1000 km away more happy? And if it does than why can't I build 2 circuses in single city? In big cities there is more than single pub, school, university, theater, etc.
- Also, I don't understand why culture is not generated by people? If science is, when it shouldn't, than why so much restrictions when it comes to culture? And why culture is so expensive when it comes to big empires?
- Why AI can finish PoC with me, but I can't do the same to them? Why diplo system is not same for all players?
- Why big cities strive on money while small towns generate a lots of it (ICS)? How come there is so much trade when there is nothing to trade because city has no buildings except granary?
And I think I could make the list a lot longer, but it's, clearly, getting obvious that what I want is a totally different game then CiV is? I should not complain on CiV - I should buy something else instead.
Did anyone hear about any other game like CiV?