Artichoker
Emperor
- Joined
- Dec 21, 2007
- Messages
- 1,711
Even with the 1st GS spent on Philosophy, though, I see one scenario where delayed caste system may do better than non-delayed.
Say, for example, you wanted to win the Music race, but with minimal risk. Then to open the Philosophy bulb you take Drama instead of Code of Laws. Once Drama is finished (hopefully you've timed your 1st GS to come out at the same time), whip out a Theatre in a border city and switch to Pacifism (the 2nd civic in the pair is yet to be discussed). Then run 2 scientists and 2 artists in the border city. With Pacifism, it should come out in 9 turns. During the last few turns, if no one has Music yet, tech Literature.
Now, there are 3 possiblities:
1) You get a Great Scientist. In this case, proceed with the game plan you would have taken had you not tried this gambit.
2) You get a Great Artist, and no one has Music yet. Now is your chance to reap your reward. Since Music is only 3rd on the preferences list, after Literature and Drama, you move it up to 1st by teching Literature. You can bulb Music and get another Great Artist for free, effectively gaining yourself a free tech.
3) You get a Great Artist, but someone already has Music. This is the worst case scenario...but it's not that bad, actually, as you can save the Great Artist for a Golden Age.
Now, the tricky part is deciding which civic to use instead of Caste System. If there are some fast-teching AI neighbors, you might be able to gain Feudalism in trade, opening up Vassalage. The default option is Hereditary Rule, which you can unlock by trading for Monarchy.
Once you have Music, you can use it as trade fodder to get some more useful techs, while keeping your free Great Artist ready to start a Golden Age when the time is right.
Willem van Orange may be the best leader for this strat. Creative gives cheap Libraries and Theaters, and Financial gives a head start in the early tech race. Plus, more cottages means less whipping on average, so Slavery will not be as big. That means delaying Slavery until Pacifism may not be a bad decision after all.
Now, there is a variation on the number of specialists you run in your Theater city. Instead of 2 scientists + 2 artists, you could also do 1 scientist + 2 artists. This would have the effect of increasing the probability of popping a GA from 1/2 to 2/3, but the drawback would be to lengthen the time to finish the GP from 9 turns to 12 turns. Both variations could be used in different situations, depending on the level of risk of the AI stealing the Music race.