Welcome to Dr kossin #17.
Dr is an acronym for Daily Round. Yes, I mean to get in an update every day to the games I will be playing. Of course there might be some days where I can only play a little or not at all, but I will make up for it those other days when I do have extra time on my hands.
Previously, I had been using maps that had been verified for isolation or semi-isolation. I have terminated that practice as, while a common sort of map, it doesn't entirely reflect the reality of gameplay and was a big hint that there were at least 2 civilizations nearby even if you started on an island by yourself.
Since I have become more-or-less comfortable on Immortal, the goal of the series is now for me to move even beyond Immortality, into Deity grounds. Hopefully, readers will also be able to pick up a few things here and there to alleviate their own playing.
You, the reader, can help me achieve this goal by pointing out where I got astray, give suggestions on how to proceed, use complex abstract mathematical analysis to argue, curse at me or anything that you may like. Please note that you must respect the Terms of Service of CFC in any case
You may shadow this game and post it here if you please, but I kindly request that you put it in spoiler tags and that anyone reading the report abstain from using information found there to help me out.
Should you want more clarification about something I've done, just ask for it and I will try to answer as best as I can.
Enough talk, on to the game.
Round 0a Discussion and warrior move
Round 0b Further moves and discussion
Round 1 Finally settling and early expansion
Round 2 Mouse problems
Round 3a Liberalism and war
Round 3b Alpha Centauri, here we come
Game settings
Immortal
Normal Speed
Global_Highlands
Normal Continents
No Events
No Huts
BTS 3.19 with BUG 4.2 in CustomAssets and BULL 1.0
Everything else is normal.
The leader, this time, is:
Please refer to the Mali Civ IV wiki for more information on this leader/nation.
The start:
Interesting start. First of all, no fresh water... this is a bit annoying as the city will be unhealthy a lot sooner than otherwise. 2 hills for production, the third has pigs. Researching through AH will take quite a while and leave us with a worker that can only build roads for a while. There are a lot of forests to chop and marble available so I expect that I can get a few wonders built. On the bright side, there's quite a bit of green land and not too much brown.
Going Fishing first also allows me to research a little bit faster early game being Financial. There are a lot of techs required here to get started.
Possible moves include: SE for more hills and fresh water, somewhere to the west, trying to get a second food resource in the BFC.
Dr is an acronym for Daily Round. Yes, I mean to get in an update every day to the games I will be playing. Of course there might be some days where I can only play a little or not at all, but I will make up for it those other days when I do have extra time on my hands.
Previously, I had been using maps that had been verified for isolation or semi-isolation. I have terminated that practice as, while a common sort of map, it doesn't entirely reflect the reality of gameplay and was a big hint that there were at least 2 civilizations nearby even if you started on an island by yourself.
Since I have become more-or-less comfortable on Immortal, the goal of the series is now for me to move even beyond Immortality, into Deity grounds. Hopefully, readers will also be able to pick up a few things here and there to alleviate their own playing.
You, the reader, can help me achieve this goal by pointing out where I got astray, give suggestions on how to proceed, use complex abstract mathematical analysis to argue, curse at me or anything that you may like. Please note that you must respect the Terms of Service of CFC in any case
You may shadow this game and post it here if you please, but I kindly request that you put it in spoiler tags and that anyone reading the report abstain from using information found there to help me out.
Should you want more clarification about something I've done, just ask for it and I will try to answer as best as I can.
Enough talk, on to the game.
Dr kossin #17
Round 0a Discussion and warrior move
Round 0b Further moves and discussion
Round 1 Finally settling and early expansion
Round 2 Mouse problems
Round 3a Liberalism and war
Round 3b Alpha Centauri, here we come
Game settings
Immortal
Normal Speed
Global_Highlands
Normal Continents
No Events
No Huts
BTS 3.19 with BUG 4.2 in CustomAssets and BULL 1.0
Everything else is normal.
The leader, this time, is:
Please refer to the Mali Civ IV wiki for more information on this leader/nation.
The start:
Interesting start. First of all, no fresh water... this is a bit annoying as the city will be unhealthy a lot sooner than otherwise. 2 hills for production, the third has pigs. Researching through AH will take quite a while and leave us with a worker that can only build roads for a while. There are a lot of forests to chop and marble available so I expect that I can get a few wonders built. On the bright side, there's quite a bit of green land and not too much brown.
Going Fishing first also allows me to research a little bit faster early game being Financial. There are a lot of techs required here to get started.
Possible moves include: SE for more hills and fresh water, somewhere to the west, trying to get a second food resource in the BFC.