Going forward, lets keep bugs found in Dragonia II Beta 1 posted and discussed here. When posting bugs, please be as descriptive as possible.
Downloads:
Download Here
Download Media Pack The Media pack contains enhanced wonder videos
Download Patch 1.0.2 Here
v1.0
- initial version
---------------------------------
v1.0.1
-Discovering Dark Seldarine Religion produced a Feywarden instead of an Arachne.
-CTD when mouseover on Mercenary icon
-Python exceptions related to missing tags (ERA_INDUSTERIAL, TECH_MONOTHIESM)
-Seems this would have been related to missing tags issue
-Created a settler and received the "First gunpowder unit, first helicopter unit", etc message.
-Mercenary Mod balance issues
-War script bug fix/tweaking
-Change great person units to not use Modern GP graphics
-Cause Disease spell not working
-New process - Idle
-Updates to Guilds (More updates to the guilds will be made in Beta 2)
-New flavor unit graphics - Airship
---------------------------------
v1.0.2
-Fixed CTD in Mercenary Mod when placing a hired merc
Known Issues
-The insane trait and adaptive trait do not yet work correctly.
-Guilds are still not implemented properly. I plan on finishing guilds in Beta 2
Downloads:
Download Here
Download Media Pack The Media pack contains enhanced wonder videos
Download Patch 1.0.2 Here
v1.0
- initial version
---------------------------------
v1.0.1
-Discovering Dark Seldarine Religion produced a Feywarden instead of an Arachne.
-CTD when mouseover on Mercenary icon
-Python exceptions related to missing tags (ERA_INDUSTERIAL, TECH_MONOTHIESM)
-Seems this would have been related to missing tags issue
-Created a settler and received the "First gunpowder unit, first helicopter unit", etc message.
-Mercenary Mod balance issues
-War script bug fix/tweaking
-Change great person units to not use Modern GP graphics
-Cause Disease spell not working
-New process - Idle
-Updates to Guilds (More updates to the guilds will be made in Beta 2)
-New flavor unit graphics - Airship
---------------------------------
v1.0.2
-Fixed CTD in Mercenary Mod when placing a hired merc
Known Issues
-The insane trait and adaptive trait do not yet work correctly.
-Guilds are still not implemented properly. I plan on finishing guilds in Beta 2