(DUPLICATE) Sub Collision Causes War

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Fanny Brice

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This was briefly mentioned in someone else's post but not supported. So, here you go:


Description of problem - AI civ's ship collides with player's unseen submarine. AI declares war on player.

Steps to reproduce - two saved game files attached. When attempting to recreate situation, I placed my sub in wrong tile. Turn cycled through and no collision, no war. Second file, collision and war. Proves war was result of collision.

Observed result - war declared

Expected result – Rome should continue to be a subservient member of the greater Celtic domination sphere.

This happened twice in this game. First was with the Dutch.


I remember this was an issue that was fixed way back with one of the Vanilla patches. Note if you view both of these files -- I zipped through a lot of the units and left them as they stood so viewing the turn may be a little different.

http://www.civfanatics.net/uploads6/sub_collision_near_Utrecht_1872_AD.SAV

http://www.civfanatics.net/uploads6/no-sub_collision_near_Utrecht_1872_AD.SAV
 
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