Iceciro
Special Ability: Decimate
Webrider - thank you for that post. I would definitively say this is a cause of out of synchs. Because I made a mod that turned off goblin archers ranged attacks and the game was able to continue on without incident instead of OOSing at the start of each turn.
This is a victory of the highest order in the OOS war. (gives him a star)
From my end, I proudly bring the FF multiplayer community OOSBreaker, a simple short module which turns off the Goblin Archer's ranged attacks and allowed us to continue our game. If further problems continue I may have to pull all of the ranged attacks, but right now the barbs seem to be the ones that cause the most OOSing.
Disclaimer: OOSBreaker is currently only good for this one type of out of synch. No warranties, guarantees, or refunds. May contain dolphin.
This is a victory of the highest order in the OOS war. (gives him a star)
From my end, I proudly bring the FF multiplayer community OOSBreaker, a simple short module which turns off the Goblin Archer's ranged attacks and allowed us to continue our game. If further problems continue I may have to pull all of the ranged attacks, but right now the barbs seem to be the ones that cause the most OOSing.
Disclaimer: OOSBreaker is currently only good for this one type of out of synch. No warranties, guarantees, or refunds. May contain dolphin.