How many times have you tried this scenario?:
You start a new game and founds a new city. With your first produced warrior you enter a goodie-hut just outside your city borders. Your worker is a little too close for comfort.. and tadaa! Babarians....
How come that a goodie-hut comes with barbarian infestation guarantee EVERYTIME if you have one of your workers within range of attack of the babarians that jumps out? Also your warrior faces certain death every time he is ambushed and the worker is nearby and the undefended city is right behind him.
Are the barbs on drugs or something when they smell easy prey?
I don't get it.
You start a new game and founds a new city. With your first produced warrior you enter a goodie-hut just outside your city borders. Your worker is a little too close for comfort.. and tadaa! Babarians....
How come that a goodie-hut comes with barbarian infestation guarantee EVERYTIME if you have one of your workers within range of attack of the babarians that jumps out? Also your warrior faces certain death every time he is ambushed and the worker is nearby and the undefended city is right behind him.
Are the barbs on drugs or something when they smell easy prey?
I don't get it.