pre-turn
drop lux to 0%, science to 30%
we pay 38gpt unit support, need more cities or less units.
move units south to meet the mayas and defend horses
change elephantine to settler
Pi-Ramesses, Narmer, Ironside and Heliopolis to temple
change sword to war-chariots (will need less units for defence if we use fast units)
1150BC
decide to disband 1 curagh, 3 shield to Heliopolis
1125BC
Thebes WC->settler
Alexandria WC->granary (need second SF to expand fast)
get elite warrior on the horses hope to pillage
1100BC
2 mayan warriors come from south
settle Hieraconpolis to claim furs
pillage horse
now also decide to change Elephantine to granary
1075BC
we can build FP
up science to 50%
will delay settler production in Thebes to let it grow and give more commerse
disband warrior near ottomans, another in Ironside
1050BC
kill warrior with archer, kill onther with WC, hit golden age (2-0)
science to 60%, lit in 3
MM a lot, piramids now in 30.
1025BC
kill warrior retreat on another (3-0)
IBT
lose warrior in defence (3-1)
1000BC
Thebes settler->rax (as prebuild lib)
Heliopolis temple-> court (as pre-build)
kill warior (4-1)
science to 40%
975BC
literature->currency 100%
Pi-Ramesses, Ironside temple->lib
lose vet warrior on conscript warrior
kill 2 warriors (5-2)
Maya will make peace for 1 city, but won't give map making yet
IBT
elite defends against JT (6-2)
950BC
Settle Abydos->temple
Mayas now will give 2 cities: Lagartero and Tikal
Don't want to make this decission alone 1 turn for end of turnset so stop here. I say take the cities, when we get currency trade it for MM and sell it for as much gold as possible to buy the temples in Tikal and Lagartero. Then they'll be save. From there we can expand again, and maybe even flip cities of both Maya and Sumeria. We could attack another civ to try and get leader to get FP in Legartero, then it can be a SF as well. But that might be pushing our luck.
Make sure the SF's will take 4 turn during GA, not less, we need to keep our pop up. Build culture everywhere now, if a city has completed all culture buildings it can build workers/settlers. Elephantine and Alexandria should first get a settler after the granary to reduce military support cost.
View attachment Gam-1 950bc.SAV