The save at 1780AD
Pre-turn: Looks good, as stated earlier, Sumeria is about done with.
IBT- One Sumerian town rioting
Turn 1 (1762) Tula is hit with artillery and captured by cav army. Bergen is captured with Knights Templar by tanks. Vikes lose a couple rifles and a zerk. Bodo is captured by cav army. Stavanger and Aarhus also fall.
IBT- Persia tries to take Teayo, the last Sumer city, and fails. Many tank builds.
Turn 2 (1764) We succeed, and collect 98 gold as Sumeria falls.
IBT- With Sumeria now gone, the Persians sneak attack us.
We lose the cav army along with Stavanger, Teayo and Aarhus. We lose a number of cav and several workers.
Turn 3 (1766) Destroy Birka and recover all our lost cities. Science to 50%, flight in 1. Burn Sardis for 4 gold.
IBT- Zerks kill a cav army in retaking Bodo. Flight in, sci to 0%, scientist has AW in 50.
Turn 4 (1768) Sink the Bodo galleons, drop off a tank army next to Bodo. Nagsu and Alesund captured from Vikings. Burn Zohak and Gordium. Hurry army in Paris.
IBT- Zerks kill a tank, Persian cav trying to get behind us.
Turn 5 (1770) Raze Tromso for a few gold, capture Tyre, Odense and Jinjan. Hurry airport at Kuara.
IBT
Turn 6 (1772) Burn Reykjavik. Capture Ergili. Raze Karasjok. Hurry airport in Bodo. Disband some transports, we just need airports for the most part and enough transports for the marines.
Turn 7 (1774) Capture Pasargardae and Shakespeares.
Raze Stockholm. Rush some airports. Airlift tanks to Bodo.
IBT- Airports finishing, more tanks now. Persians want to talk.
Turn 8 (1776) Raze Samaria. Capture Trondheim and the Great Wall. Lose a cav/knight army at Oslo. Hurry Army in Paris.
IBT- Zerks kill about 4 tanks.
Turn 9 (1778) Capture Antioch, Tepexpan, Cempoala and Arabela. We kill the zerks that killed our tanks.
IBT- Lose our supply of furs.
Turn 10 (1780) Crank sci back up, so AW now in 4. I want to rush an airport in Tepexpan, but the city is in resistance. No problem. Sell the harbor, abandon the city and re-build it as New Poitiers. Then rush the airport for about 1300g.
We can airlift all the marines we need there, then put them on transports to clean up the northern island chain. Put some workers on a fur tile by Aarhus. The road can be built next turn. We dont need cheap Mayan imitation furs anyways.
Post turn: There are a bunch of boxed in Mayan infantry that well deal with later. Vikings are down to a couple zerks with rifles defending. None of the AI civs will make it to tanks, and Vikings and Persians should be rolled over in the next couple turn sets, then we can finish off Maya. Im not even moving all the units at this point. Plenty of cash to rush whatever we need. We may simply turn off research after Amphibious Warfare comes in.