Pre-Turn
do what was requested and switch all those scientists to taxmen,,,
also sell some factories and other stuff where not necessary and rush a few transports
IT Flip Risk 1 deposes us
1. 1912AD
take back flip risk 1
then advance in India, take Calcutta, Madras, Hyderabad, New Calcutta
New Bengal, New Lahore, Dacca, Karachi
raze New Bombay, capture New Madras, Punjab, Pune and New Chittagong
India is gone
send a huge convoy towards Aztecs, EAT in 4 turns
found replacement cities
rush stuff as much as possible
2. 1914AD
unload 12 units in Greece
IT no Greek response, that's strange
3. 1916AD
defeat 3 units and Knossos is ours
keep it as the base to attack them, from there raze Thesalonika
we can build an airbase there...this will be the fate of Greece already
make a second landfall with an army
unload 12 MA next to Groningen
IT Greek come out of their cities, exactly what we need
I see someone fight
4. 1918AD
take Delphi, raze Pharsalos, Rhodes and Thermopylae
move troops towards Athens and land next to Sparta
take Groningen, raze Delft and form an airfield
raze the Hague
land a huge army in the south (Aztec land)
found replacements and airlift a host of stuff over
5. 1920AD
capture Eindhoven and Arnhem, raze Rotterdam
abandon Arnhem
take Tlaxcala, Texcoco, Teotihuacan, Teno
capture Sparta, Athens, raze Argos, abandon Delhpi and Athens
found replacements
6. 1922AD
capture Corinth, finally get an army in greece, set up for final attack
take Tlateloco, Calix, Tlacopan, Azxcapo
capture Haarlem, Utrecht
get 2 more armies, not that it matters at all
IT Aztecs and Dutch continue to fight and pillage their land
7. 1924AD
raze Mycenea, bomb and take Heraklea and
Greece is gone
raze Tzintzuntzen, take Xoxjicalco, Tula
capture Amsterdam, Maastricht and Middleburg and both Dutch and Aztecs are down to 1 city
8. 1926AD
take Holwerd and
Dutch are gone, take Malinalco and
Aztecs are gone
IT we win by conquest