Radu_Magus
Warlord
- Joined
- Feb 25, 2012
- Messages
- 108
That's why my suggestion of UA was more related to it being peaceful, giving a happiness bonus.
What do you think?
That's why my suggestion of UA was more related to it being peaceful, giving a happiness bonus.
I think that is a great UA. But this would be completely understandable only by someone which knows the brazilian history. The "Tropical" term is much more related to Brazil under the eyes of a non-brazilian instead of "Ordem e Progresso". But I would enjoy to see it as the brazilian UA too.
The decreased penalties for unhapiness is mainly based on the numerous but unsucessful attempts to separate from the Brazilian empire that happened between 1822-1889 . From the 14 attempts to separate from Brazil,only one of them had sucess(The Cisplatine War,which leads to the Independence of Uruguay,which separates from Brazil) . Besides,there were many rebellions as well,that happened during 190 years of Brazil's history . Most of the suggestions I've seen about Brazil's UA always forgets their history .
Culture and Faith generation increased 50% during Golden Ages and less penalties for Unhappiness (like no loss of GA points and less penalties on strength of units)
I meant more about international conflicts, Brazil seldom got involved in those, choosing diplomacy over war. That's why I think it should be related to how peaceful it is, giving a happiness bonus. In fact, here's a curiosity, Brazil has never declared war to any country. It has always declared a "state of hostilities'. Just semantics, but it's interesting.
The UA could be related to religion too. Afterall, Brazil is the biggest catholic and evangelic country in the world. Theres churches and temples everywhere.
Another option is a UA with bonus on food or somekind of gold bonus related to food to represent the "agrobusiness". Brazil is the top exporter of inumerous agriculture commodities.
UU: Bandeirantes, Dragoes da Independencia ou Jesuitas.
The problem with such choice of UA is that it would be easily useless if your neighbor happens to be hostile . And in Multiplayer's game,it happens to be even worse . Such kind of UA which depends on the good will of the players should haven't even consider to be an option of UA .
Well, tough luck. Many UAs are useless after some time, or completely useless depending how you play. That's why they give the game a different dynamic. Someone playing with Brazil would have to seek to avoid war to continue with the bonus.
One thing that could work with religion though, is an added bonus for every new religion inside the Empire. We don't know how religion will exactly work in the game, but that could be a good UA for Brazil.
The thing about religion is not true. I mean, it may have the largest Catholic community, but Brazilians are not veeery religious. Other Latin Americans are much more. And there are more evangelical Christians in the US. By far.
I'm not going to get into a debate about Brazil and religion since I know very little about it, but giving it a Jesuit UU would be absurd considering how active Jesuits are in so many different Catholic communities throughout the world. There are 28 Jesuit colleges & universities in the U.S. alone, and many of them are very well respected universities. Besides the U.S., the Jesuits have done missions and are active throughout Europe, Latin America, Asia, and Africa, and I don't believe there is any evidence that they are "especially active in Brazil," at least any more active in Brazil than in any other region.
Unique Unit: Independence Dragoons. Replaces Lancers. Doesn't have defense penalties, unlike Lancers, but is weaker. Cost 220. Strength 20. Movement 4.
i was adding to what you said, not disagreeing with it.They're fine in the game, I was querying the suggestion that the empires chosen should be important - and then considering the Aztecs a more significant power than, for instance, Brazil. I doubt I'd find Brazil in the game especially interesting (though obviously it would depend what they did with it), but objectively it is already longer-lived than the Aztecs and has had far more regional influence over a wider area.
On Highers levels and Multiplayer games,it's almost impossible to avoid an declaration of war by another Civilization(unless you build an empire impossible to conquest until Modern Era) . But if you do this,the bonus is useless,because you can't expand . If you expand,you can't build an impenetrable empire and other players will dow you,so it'll remain useless .
Culture/Faith bonus either during Golden ages or during "We love the King day" would fit better and Liex have already explained why . But if you mean something about "Religion Spreading",then I think a faster religion spreading might be a good complement on the weak Arabia's UA .
i just hope the brazilian units wear fruit hats and move in conga lines
Awesome,
Im Brazilian and I could give you tons of historical reasons why my country should be included in the game. But all of them have the same principle: Nationalism.
Fruit Hats? Conga lines? Seriously. Honestly, I didnt like to read this. But I might even agree with your 'supposedly funny' suggestion, but just as long as Americans units lose all their line of sight, since most of you cant see beyond their own navel.