Hydromancerx
C2C Modder
Try Sirocco's "Breath of Time".
I cannot find any sample of that song (or is album?). But I have found other good songs from them. Maybe not worthy of being the beginning song but I personally enjoyed them.
Try Sirocco's "Breath of Time".
Would you mind giving my pack a look first? It'll be an optional (and humongous) offsite load anyway, but I'd at least like to keep some degree of consistency in Civ IV's tracks; IMHO, music should always reflect period when at all possible, and be instrumental.
Hear hear!Best thing:Btw, C2C makes Civ5 look like a beer & brezel game.
Btw, C2C makes virtually any game released after 2005 look like a beer & brezel game.
2. Obtaining Culture. The numerous cultures are still hard to obtain particularly if your base culture is Africa. It will be nice to have a means to exchange or acquire additional base cultures without having to conquer an enemy city (capture worker, steal culture, trade, etc.) I see so many interesting heroes and units but I haven't been able to make any (as Egypt) even with 22 cities in the medieval age.
4. Balancing of Crime Buildings. Places like the Bandit Hideout etc. give quite a lot of gold in exchange for only a small Espionage and Crime Penalty. Espionage points are very low at the beginning, so I wouldn't suggest making the penalty worse, but possibly a % may be considered. Or simply lower the gold bonus. Building the special unit is already a nice perk. Also hoping to see Crime play a larger role in future versions to make that penalty more obvious.
Still being worked on, but my main focus at the moment. So some major improvements in the near future. Around 20 new African civs alone I have planned and nearly 60 civs on my to-do list. 20 of which are being added already (5 of 20 are African).
Once the crime events are put in you may think twice before building a crime related building. This should help balance things out.