Bleys
Deity
Can someone point me to the correct line in the WB file that will allow a scenario to be played at different levels, with each AI getting the proper bonus for the level chosen?
For example, I want to create a Scenario with 7 Civs, and allow players to choose whichever Leader, Level of Difficulty, and Game Speed they wish. We think we have the speed figured out, but there seems to be a problem with the AI bonuses at higher levels. At Monarch and above, the AI's should be starting with Archery, and Archers instead of Warriors as units. The scenario seems to be giving out the proper number of bonus Units, but not the Archery tech, so the bonus units end up being Warriors (which sort of allows for Warrior Rushes on Monarch, Emp and Immortal, which shouldnt ever happen).
Any information to resolve this would be appreciated. I am basically starting with a randomly generated save file, taking it into the WB, and then saving and editing that file to use as a Scenario.
For example, I want to create a Scenario with 7 Civs, and allow players to choose whichever Leader, Level of Difficulty, and Game Speed they wish. We think we have the speed figured out, but there seems to be a problem with the AI bonuses at higher levels. At Monarch and above, the AI's should be starting with Archery, and Archers instead of Warriors as units. The scenario seems to be giving out the proper number of bonus Units, but not the Archery tech, so the bonus units end up being Warriors (which sort of allows for Warrior Rushes on Monarch, Emp and Immortal, which shouldnt ever happen).
Any information to resolve this would be appreciated. I am basically starting with a randomly generated save file, taking it into the WB, and then saving and editing that file to use as a Scenario.