Alrighty, let's see how my Mighty Mongol Polar Road Transport Link Connection Force (TM) is faring...
Thanks, guys! You're, erm, a credit to us all.
Incidentally, I looked at my worker numbers. I own thirteen. I built four. Who says that constant warring isn't a sound economic strategy?
The once mighty Aztec empire is looking a little sad these days...
Alex, never one for finesse, declared war and captured the improbably named city of Tzintzuntzen from Monty, leaving him with this thing; Malinalco, not so much a city as a couple of huts in the snow. Now I think I understand why he was willing to trade it for peace
sure enough, a couple of turns later I get the message that Alex has graciously dealt Monty his death blow so I don't have to. What a nice man
Doesn't mean I can't fit in a little bit of extremely cheesy milking, if you'll excuse all the dairy-related terminology.
I got me a free tech! Not that Divine Right even interested me; I just felt like twisting the knife. And look at all those angry red numbers, WOW this guy hates me
My war with Napoleon gets off to a grand start. I capture Tours, actually a fairly decent city that fits well with my dotmap, although apparently I forgot to take a picture of this. Ah well, I'm sure you can work out what a bunch of Mongols capturing a city looks like by now
Finally, I spawn my very first Great Prophet of the game, who of course builds this...
Must have been an awful lot of work for just the one guy. That should help my finances, which are suffering from overexpansion because I'm just too darned good at warfare
actually they're not too bad atm, since I spawned a Great Scientist a few turns before and used him to fire off a Golden Age, again all by himself. You sure do get some efficient Great People in this game