I like the idea!
Out of interest, would it be possible to only make it possible to build the UU once the civ in question is dead? i.e. loyalty to the mother country would make it impossible to build Samurai until all of Japan has fallen.
Hi Kael,
there is a little Bug. If you capture a city, which was once barbarian (or minor civ), you can't build any UU or UB there, because it assimilates the barbarian civ.
Maybe, it is intended this way but I think you should be able to build your own UUs and UBs in such a city.
Matze
It was supposed to replace the barb civ with the conquering civ. I'll check it out.
Or give the barbarians a UU and UB
The mod doesn't work with scenerios. I tried the mod with an Earth scenerio and it didn't work.
Assimilation is a game option. You would have to have the game option turned on to have it work and none of the scenarios are going to have the game option turned on. You could edit the scenario to turn the option on.
I did a custom scenerio and it had the option for assimilation. It was turrned on as well. But thanx anyway.
Hmm.. Do you mean you are trying to create a scenario using this game option and it wasn't working? And what didn't work about it? Did it crash when it loaded? Did cities you captured in the scenario not retain their original owners build options? Or were you unable to lay down cities with the worldbuilder with a different civs build opions (I havent touchged worldbuilder so this wouldnt be possible).
I did a custom Earth senerio. I looked at all the options and i saw Assimilation option chosen. I started the game. At first, I captured cities culturally, but no unique units from those cities. THen I tried capturing through conquest. Still no unique units.