Thank you for the clarification and further information Dazio and M07 (& Lib.Spi't) or, as we say en français, merci mec !
Dazio:
- I LOVE (c'est à dire que c'est vachement chouette !!) the exploration mechanics because exploration becomes more realistic. In that case I suggest that an entry be made on the Pedia to clarify this issue for the player as I had no idea how this mechanic work (information is the best weapon to plan an efficient strategy).
- I would suggest the farm improvement provides, as an example!, +1 or +2 food so at least the expert farmers can work them, through their inherent +3 expert bonus which only require at least 1 food to be produced in said tile (total = 4/5 food). Off course, the problem of non expert farmers producing (significant) food in farms is still present (they would produce total = 1 food with farm improvement).
M07:
- Please don't be offended with my comment about grammar and orthography. I understand that sometimes, when we are quickly writing many different bodies of text on the keyboard, it is easy to misspell something, or to miss the idea in words when it is late at night and and the mind becomes tired.
Ditto on raystuttgart's comment about mod collaboration.
Dazio:
- I LOVE (c'est à dire que c'est vachement chouette !!) the exploration mechanics because exploration becomes more realistic. In that case I suggest that an entry be made on the Pedia to clarify this issue for the player as I had no idea how this mechanic work (information is the best weapon to plan an efficient strategy).
- I would suggest the farm improvement provides, as an example!, +1 or +2 food so at least the expert farmers can work them, through their inherent +3 expert bonus which only require at least 1 food to be produced in said tile (total = 4/5 food). Off course, the problem of non expert farmers producing (significant) food in farms is still present (they would produce total = 1 food with farm improvement).
M07:
- Please don't be offended with my comment about grammar and orthography. I understand that sometimes, when we are quickly writing many different bodies of text on the keyboard, it is easy to misspell something, or to miss the idea in words when it is late at night and and the mind becomes tired.
Ditto on raystuttgart's comment about mod collaboration.