My first game of Civ 3.

with all the added "stuff" the AI has to work on, how is the turn processing speeds? does it take like forever (aka BOTF) or is it as smooth as it was in Civ1/2?
 
Originally posted by Esca
Thanks Cornmaster and Thunderfall.
I too am in the Land Downunder, but I am in WA, so I have to wait untill the 25th:cry:

BTW. What are the "toadstools" growing on the side of the mountains?:goodjob: :love:

I'm in Sydney, but I am getting it delivered from Amazon with express shipping (AU$60 worth of shipping!). I reckon it's worth it :). Should be here next monday. woohoo!
 
First of all,
MANY thanks to Corn, as well as to Thunderfall. :goodjob:
i guess the line of site is greater because the units moved up the hill so he can see further! How is the line of site when you climb a mountain???

Originally posted by Thunderfall


*** Line of Sight illustration ***

Before the unit moves onto a hill square
http://www.civfanatics.com/civ3images/cornmaster/lineofsight1.jpg

After the move.. notice the line of sight is greater
http://www.civfanatics.com/civ3images/cornmaster/lineofsight2.jpg
 
CornMaster mentioned he couldn't figure out the build queue... I struggled with that for a while, too.

You click to make your choice of the current build order. Then, just shift-click to add other units/buildings/wonders to the queue (this is from the city window).

HTH
 
Originally posted by Gimp
thanks corn person! I'm stuck in Australia :cool: (no Civ III untill November 20) so I'll have to live vicariously through your Civ experiences till then. Keep up the good work:goodjob:

Wow.. In Brazil Civ III will be launched in Nov 1, or Nov 5 (Nov 2 is holliday).
 
Build Queue - Can't figure it out

Hold down shift and click on the things you want to build. To change something, click on it in the queue to highlight it and then hold shift and click on something else to build.

Tax/Science/Lux rate - Can't figure out how to change it

I think it's at the top right corner of the domestic adviser screen

I have a gripe of my own (only one - so far, so good):
These little sentence blurbs pop up to tell you things such as when a unit becomes a veteran. But sometimes the screen changes to another unit before you can read the blurb. :mad:
 
<long post, spoiler warning!>

Hi all. I've been lurking here for a few months, and now decided to get involved.

I bought Civ III yesterday, loaded it up, and played a bunched of abortive games, never getting much beyond 500 AD before quitting or restarting. I played on Warlord (after playing Emperor in Civ II for the last few months).

My impressions after an evening of play:

The barbarian huts do look like mushrooms. I call the white units (barbarians) "mushroom people" now. If a barabarian appears, it means there's a hut nearby. Hunting them down is quite fun. I like it more than the magically appearing barbarians from Civ II.

The AI is expanding faster than I am at the moment. That was my big improvement curve last night. Many of my games I found myself with two or three cities and no place to expand while the AI had four or more cities.

I love the new combat system. When your unit gets promoted, it throws up its arms and cheers. Very cool.

In war, the AI goes after workers and settlers to capture them, ignoring military units. The captured worker or settler makes a beeline for the border while the military unit plays interference. If you get into a war, protect your workers! I was getting tired by the time this happened and lost a bunch.

OF course, capturing enemy workers means a free workforce or extra population...

Research is tricky for me right now. Better advances cost more and lesser advances cost less as you move on. Thus, at the beginning, pottery is 32 turns to research, but after you have a few advances, Writing may cost 16 turns while pottery takes 6. No more rushing to Monarchy I think. I'm going to have to investigate research a little to get to monarchy faster. Usually I didn't hit it until close to 1 AD.

Culture is cool, and a lot trickier than it appears on the surface. The palace ensures that your capital will expand, but you need temples for the other cities or they stay at the small border. The dilemma: temple for a better border (you can't work tiles outside the border) or a worker/settler to expand? And then there's the pesky Greeks creeping up on you so a spearman might be good...

The AI doesn't send out settlers alone. I always saw settlers on the map with a warrior escort. The warrior fortifies in the city first thing.

Diplomacy is cool. I'm not a militaristic player, so I like the expanded culture and diplomacy. The new trade system is also nice. I've had workers deep in AI territory constructing roads so I could set up a trade network.

I think that's it for now. No crashes after hours of play, but Civ III isn't as zippy as Civ II. I may load it on my laptop tonight, which is faster, and see how it runs. I look forward to talking strategy with you all.
 
do you still have to approach another civ's unit to talk to them if you have an alliance with them or can you talk to them at any point? (like if you had an embassy)

kill the germans!!
 
thanks corn!! thats amazing... growing huts!
 
Cornmaster has captured the replay movie of his first game! The movie is full size and is 65 seconds long, in DivX format! The size is only 2.5 MB.

Right click on the link and select "Save target as" to download the movie:

http://www.civfanatics.com/uploads/civ3replay_divx.avi

If you don't have a DivX player, you can get it at Divx.com. Thanks Corn for the movie! :goodjob:
 
very cool corn!!

you were spawned at a good place since you have lots of room for expansion on the west side. send video when you attack somebody!
 
Well...as I end off last night I captured a German city. This obviouly started a war. ;)

But with only one warrior defending a city near the center of the German empire it didn't stand much chance. :( And the city fell. And interesting note is that the AI attacked with AT LEAST 2 units. 2 warriors, or an archer, warrior, and horseman, etc... So no more picking of units one by one.

So my next action was to take a German City that was closer to mine. After taking 6 attacks with my catapult (but it only hit the target once. :mad: ) I took over the size 2 city with my elite archers and raized it. Unfortunatally this left my catapult vunerable and the Germans captured it!! And then my 2 archers and horseman were slaughtered but German archers. So I retreated my spearman and warrior back to my borders. But here come the Germans, 2 archers and 2 warriors. They surround the capital and start pounding. Luckly I had 2 spearmen in the city, (one of which was veteran) and most of the Germans attackers perished. But I got a Great Leader out of the whole thing!! Ivan the Terrible. I'm saving him for my next war so I can have and army of swordsmen.

So I made peace with the Germans and they retreated remaining units. In the mean time I built the great library, lighthouse, and great wall. The lightshouse triggered my Golden Age which I'm playing through now. I don't see a huge difference. I think my capital got more production, but that's about it so far.

The barbarians are EVERYWHERE and like sacking my colonies. I was only able to build 2 swordsmen before they destroyed my Iron colony, but I'll get it back...oh yes. And they are building settlements EVERYWHERE. Although I guess that a good thing....because I get a lot of veteran defenders for my real wars. :D

Anyway....back to it.
 
Ugh! I'm on NT 4.0 and can't watch it. Grrrrrr...

Can anyone redo it in a different format?
 
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