Hey all,
New version inbound. Mainly behind-the-scenes changes, though I did add three new corp-centric tenets.
New version online as of 1:30am EST (7-18).
Cheers,
G
New version inbound. Mainly behind-the-scenes changes, though I did add three new corp-centric tenets.
Bugfixes/Enhancements/Balance:
- Tribute was happening too often
- Slowed down natural border growth slightly
- Bumped policy cost up slightly
- Increased difficulties slightly and change text
- Adjusted happiness metric upwards a bit
- Increases spy advanced action cooldown a little
- Scaled some more yields (belief/policy/trait) for gamespeed
- Fixed text on faith buildings in follower selection
- Adjusted single hex operation to compensate a little more for other units in the way
- AI cities now directly queue up units needed for active operations - should help the AI get things moving (was relying on the RNG, which can be tricksy)
- Cleaned up AI war logic a little bit
- Interface work (cleaned up, fixed some UI errors, help text added in some key places in the civilopedia)
Added three new ideology tenets:
Freedom:- Transnationalism: Each turn, there is a chance (based on number of owned Trade Units) that a Corporate Franchise will appear in a foreign City.
Order:- Nationalization: Corporate Offices function as Franchises. Franchises in foreign Cities no longer benefit your Corporation.
Autocracy:- Syndicalism: Corporate Franchises count double in the Cities of Civilizations you are at least Popular with.
- Moved Autocracy 'Legacy of Clausewitz' down, moved 'Gunboat Diplomacy' back up. Removed free policy on LoC.
Buffed Corporations a bit:
- Civilized Jewelers Office: Now +10% GP rate per Franchise, +10% Gold from TRs to Cities with a Franchise
- Firaxite Materials Office: Now +3 Science per Franchise, +100% Science from TRs to cities with a Franchise
- Giorgio Armeier Office: Now +3 Culture per Franchise, +10% Culture from TRs to Cities with a Franchise
- Hexxon Refinery Office: Now +2 Oil per Franchise, +10% Production from TRs to Cities with a Franchise
- LandSea Extractors Office: Now +3 Production per Franchise, +10% Science from TRs to Cities with a Franchise
- Trader Sid's Office: Now +4 Gold per Franchise, +50% Gold from TRs to Cities with a Franchise
- TwoKay Foods Office: Now +3 Food per Franchise, +10% Growth from TRs to Cities with a Franchise
New version online as of 1:30am EST (7-18).
Cheers,
G