Visorslash
Deity
The Prespurian Lord frowns.
That's a very fast robbiecon bandwagon.
That's a very fast robbiecon bandwagon.
Name: Exar (NPC)
Role: Vampire King
Nation: Calabim
Race: Immortal
Alignment: Innocent
- Primary Victory Condition: Eliminate all threats.
- Secondary Victory Condition: Survive to the end game
Strength:
8 (21)
Affinity:
Death Mana (+1 Strength)
Law Mana
Orbs:
1x Death Mana Adds additional Strength to Natural abilities (Passive)
Spells:
- Death I Can Turn Raw Mana into Death Mana
- Death II Adds +1 health regeneration when complete lynch is performed (Requires 2 Death Mana)
- Death III Adds +2 health regeneration when complete lynch is performed (Requires 3 Death Mana)
Natural Abilities:
Complete Lynch - Causes 10 Damage to target and the Vampire King heals 2 strength.
Partial Lynch - Causes 5 Damage to target
Personal Objective:
Acquire 3 orbs of Death Mana.
Background:
Exar, the Immortal Vampire King, Son of the Calabim Emperor, Flauros, rules over the eastern part of the Calabim Empire. The land was conquered by himself and his armies in a distant past, forgotten by almost all save perhaps Exar himself. He is a well-respected leader and his immense power has kept the region stable and free from conflict.
[OOC: I forgot about this game and have no idea what's going on.]
Name: Exar (NPC)
Role: Vampire King
Nation: Calabim
Race: Immortal
Alignment: Innocent
- Primary Victory Condition: Eliminate all threats.
- Secondary Victory Condition: Survive to the end game
Strength:
9 (21)
Affinity:
Death Mana (+1 Strength)
Law Mana
Orbs:
1x Death Mana Adds additional Strength to Natural abilities (Passive)
Spells:
- Death I Can Turn Raw Mana into Death Mana
- Death II Adds +1 health regeneration when complete lynch is performed (Requires 2 Death Mana)
- Death III Adds +2 health regeneration when complete lynch is performed (Requires 3 Death Mana)
Natural Abilities:
Complete Lynch - Causes 10 Damage to target and the Vampire King heals 2 strength.
Partial Lynch - Causes 5 Damage to target
Personal Objective:
Acquire 3 orbs of Death Mana.
Background:
Exar, the Immortal Vampire King, Son of the Calabim Emperor, Flauros, rules over the eastern part of the Calabim Empire. The land was conquered by himself and his armies in a distant past, forgotten by almost all save perhaps Exar himself. He is a well-respected leader and his immense power has kept the region stable and free from conflict.
I welcome the return of the Sheaim Merchant and Emissary. May they provide wisdom beyond their years.
Death Mana to me
Entropy Mana for Kennigit
Backwards Logic lives up to his name. His attempt to lynch me yesterday and his backward warmonger logic is not good for the party.
Well Backwards Logic it seems you are unable to see the logic in Choxorn's and my accusations yesterday, and though I can't speak for my governor, I shall explain it from my point of view. It was nearing the end of the day yesterday and Exar had already declared he was going to take action against whoever had the most accusations against them. The three leading candidates were all terrible choices in my mind, I'll give you that, but I took action to choose what I thought would be the least terrible choice. Nintz was accused for simply being a bedwetter (the poor guy must be having serious confidence issues right now), and Choxorn was accused for being able to use death mana. Robbiecon's quietness was the biggest mark among three, so that's why chose him.
The choice is yours mortals.