P666-02 Fix Another Trash Game

Okay, here's my game. Now time to look at everyone else's! :)

Spoiler Notes :
I settled to the west first - rivers are so critical for space race, and we were getting crowded in there. I sent the next settler to the gem location, and my third settler is ready to be sent to a coastal location that has good hammers next turn.

I grabbed the Oracle in my second city for some more culture and took Metalcasting - forges will be nice since we have two metals.

Tech path was IW > Pottery > Writing > Priesthood > Alphabet > Literature for early Great Library. Want to try to trade for Monotheism to get a bonus on building GLib (forge will help too, since there's no marble.) I might go to war with JC to grab his marble city if it's feasible.
 
armstrong said:
There's no need to grab Agriculture. :) You can get AH through Hunting before your first worker is built.

Excuse me while I :wallbash: ... again.

armstrong said:
I'm absolutely positive that working a 5F1P tile is stronger in nearly all circumstances than a 3F2C tile - it increases the productivity of that tile by 300%!

But is a 5F1P tile better than 2 x 3F2C + 1 X :religion:?

armstrong said:
I'm not to sold on grabbings lots of religions for Space Races, especially if you're a spiritual civ.

:mischief:

All up ... a lot of interesting submissions ... is a Monarchy rush better than a Theology rush ... or a Metal Casting rush ... or a Code of Laws rush ... or a Literacy rush ... or 'lorks a Lordy' - no rush but a balanced game ...

Calavente ... could you count the votes for this round please?

Please PM Calavente your votes in the next two or three days;
  • 3 votes for the most successful submission
  • 2 votes for the second most successful submission
  • 1 vote for the third most successful submission
Do not vote for your own game.

I open the floor for discussion ... and in the meantime I have done my blurb on my game ... apologies for the delay.
 
i'll try to open the saves tomorrow or saturday, but i can't promise.
Looking at my own game, it doesn't look like a good candidate, so my non voting should not have any big influence on the result (no one in his right mind should vote for my game with only 2 cities, a smallish army, no wonder..., so it will not be selected because i didn't vote for another).

just one thing about agri or not before AH,
you will need agri or fishing for pottery later,
I know some of you grabbed fishing from a hut, but for those who didn't (like me!) it's better to research agri first then AH, it makes AH cheaper, so it's overall faster than AH, then wheel, then agri, then pottery+you won't have your worker fast enough anyway, so you may just as well research agri first.
 
I haven't looked at anyone else's games yet. For those that completed the Oracle, did you chop or whip it? If so, do you do that regularly, or do you base it on the date or some other factor that I'm clueless about?
 
I chopped the Oracle; two chops I think. Never whipped the Oracle. Chopping depends on date and also number of wood tiles around. Date should not be a huge factor because if you decide to go for Oracle it makes sense to beeline.
 
VuDu,

In this instance I just did a straight build, with a focus on :hammers: tiles. I'm a little wary of chopping around Tenochtitlan given the :health: bonus from the trees (although we do have an odd number) - The Oracle was a risky move that worked for me this time.
 
VuDu said:
I haven't looked at anyone else's games yet. For those that completed the Oracle, did you chop or whip it? If so, do you do that regularly, or do you base it on the date or some other factor that I'm clueless about?

I put a single forest chop into the Oracle where I knew I was going to clear the forest at later. Even with two golds, I didn't try for a CS slingshot, grabbing the lower-hanging fruit of Metalcasting instead.

Normally, I probably would have whipped a population or two off to speed up things, but in this case I wanted to make sure I had enough population available in case I had to whip a quick jaguar or axeman to defend the city.

As for dates, I very loosely have the following "safe" dates in mind -- all of these can and do get beaten, though they're often much too conservative too, and a lot depends on the map settings/opponents/etc.

Prince: 1000
Monarch: 1300
Emperor: 1600
 
as with my game I will never even want to vote for me...

I will be here this WE so I can count the votes if needed.

(I will have to look in depth to all games... in order to not be influenced by other people votes. it will be interesting.) ;)

Lets determine the one the will have the honor to be played for the next game.
I am currently counting 7 submissions/saves :
armstrong,
cabert
pigswill
mice
vudu
cam_h
me

is s/o missing?
 
No, we started with seven. Advertising for a Noble Prince without success.
 
My votes are in. Armstrong, can you say why rivers are so critical for space races.
 
mice said:
My votes are in. Armstrong, can you say why rivers are so critical for space races.

Well, to win a space race quickly the main thing you need is really fast teching, which means lots of cottages. Generally 2-3 production cities can build all the parts, so the key is lots of commerce. Rivers give +1C a tile; every 7 river tiles in a city is basically a free gold mine one you're working them all. :)

Cam_H said:
But is a 5F1P tile better than 2 x 3F2C + 1 X :religion:?

Well, it's not fair to compare a 5F1P tile to two tiles, especially since the pig tile would let you work a second one sooner. ;) As for religion, though, I mentioned I'm not a fan of founding religions in space races. Let me explain my reasoning.

If you found a religion and build the shrine, it costs you not only the opportunity cost of founding the religion, but also a great person to construct the shrine. In a fast space race you're going to have tons of commerce cities that are making 80+ commerce/turn, so you could use the GP for an academy instead for 40+ beakers. Unless all of your religions are in the same city, every shrine not in your Wall Street city then needs to spread religion to at least 20 cities to be equal to the academy.

That's a huge amount of production - 1600 hammers, to be exact.

Here's a screenshot from my most recent space race victory. There are 7 cities making 80+ commerce a turn, and 8 more making 50+. It's a lot more straightforward to build an academy in one of those cities than worry about a shrine/missionaries/etc:



Btw, don't too much into this screen shot - I was just trying to show the distributions of commerce cities. There's a lot of :smoke: involved since it was a won game at this point. :crazyeye:
 
Regarding pig tile vs oasis; you can argue oasis has more commerce but pig hill and gold hill gives 5f/4p/5c vs 6f/4c for two oases(14 vs 10).
Regarding religion; I agree you don't need multiple shrines as much as you need multiple academies but one shrine with money multipliers and wall street will likely give you more gold than you'd get beakers from an academy though you do have to invest a lot of hammers in a money city. Its also worth considering religious civics- OR for building, theocracy for warfare and pacifism for GP production.
Regarding voting I've voted.
 
armstrong said:
Well, it's not fair to compare a 5F1P tile to two tiles, especially since the pig tile would let you work a second one sooner. ;)

I know it's not fair :devil:. Eventually the Pig tile would be worked, after you produce your Worker. I guess we've got a start with a heap of Floodplains and Oasis tiles, and to me, while I don't dispute the value of Pigs in a Paddock, going out of your way to increase food production at the cost of Shrine income was a questionable (but not necessarily wrong!) strategy.

Then again, it's not fair to suggest that founding a religion means that you're missing out on an Academy.

Thanks for your screenshot :). A lot of B.C. cities there!
 
pigswill said:
Regarding religion; I agree you don't need multiple shrines as much as you need multiple academies but one shrine with money multipliers and wall street will likely give you more gold than you'd get beakers from an academy though you do have to invest a lot of hammers in a money city. Its also worth considering religious civics- OR for building, theocracy for warfare and pacifism for GP production.

Right. I really appreciated having Hinduism to pop boundaries too. On the other hand, you can get religion from other civs, too, for religious civics, and don't have to worry about spreading your religion in order to keep your diplomatic bloc in line.

There's also the "hidden" benefit of Free Religion/Paganism -- trade routes with everyone, and culture from all religious sources. This makes these the Paganism/Free Religion the best civics for teching (except Pacifism in some cases.)

Cam_H said:
I know it's not fair :devil:. Eventually the Pig tile would be worked, after you produce your Worker.

Ah, I see what you're getting at now with the two tiles. :)

Cam_H said:
Then again, it's not fair to suggest that founding a religion means that you're missing out on an Academy.

It is too fair! :p It costs the same number of GPP to get a scientist and a prophet as it does to get two scientists. Of course, it is possible to end up with a prophet accidentally, especially if you build the Oracle, but you can avoid that. You can also usually grab Philosophy to found Taoism, which will give you a holy city while being on the path to Nationalism & Liberalism.

Cam_H said:
Thanks for your screenshot :). A lot of B.C. cities there!

Most of those are enemy cities that have been renamed to proper "Egyptian" names. ;)

I'll send out my picks soon - I've evaluated the saves, but somehow was thinking that we were picking the "best" game, so it's back to take another look. :blush:

Edit: Bigger :blush: We are voting for the best game...
 
I've got the votes from
pigswill
Cam_H
mice
Me (it was a hard choice)

Armstrong : I have one vote from you (given by Cam_H).. is it still the good one after your edit of post 74 ?

VuDu and Cabert : we are waiting for your votes !!

It is true that you still have a full week-end to make your vote (until october 1st 23h59 ..but..

if you give them sooner, we will have more time to play the round.
 
Calavente said:
Armstrong : I have one vote from you (given by Cam_H).. is it still the good one after your edit of post 74 ?

Whoops, yes, that is my correct vote. I needed to pay more attention to the vote-taking process... :blush:
 
Calavente said:
I've got the votes from
pigswill
Cam_H
mice
Me (it was a hard choice)

Armstrong : I have one vote from you (given by Cam_H).. is it still the good one after your edit of post 74 ?

VuDu and Cabert : we are waiting for your votes !!

It is true that you still have a full week-end to make your vote (until october 1st 23h59 ..but..

if you give them sooner, we will have more time to play the round.

don't wait for my vote!
it won't come before sunday evening french time...
 
ok

just waiting for VuDu then !!!
 
:santa2: HoHoHo !!
guess what?

the winNNEEEeeeer is ...

..

c...

...

Ca...

...

Cal...

...

...ARMSTRONG !!!

yeah !!!:rockon:
good play guy !!

you were plebiscited by an absolut record of 11 votes for you on a max total of 15 !!!
(only 7 voters, 1 abstention = 6votes; cannot vote for one-self : 5*3=15 max)

11/15 is IMO a very good score!!

WE gonna play Armstrong's game :wavey:

And if I count correctly :
we are playing ending this round at 125AD.
We have until friday 6th, october to post our save for the "trash game selection"

:D :clap: :clap: :clap: :clap: :clap: :D
 
Firstly, great game Armstrong - the result doesn't surprise me! Well done. High land area %ge, comparatively high raw score, high 'soldiers' rating, and Metal Casting 'to-boot'!

Secondly, no rest for the wicked! :mischief: ... a bellyfull of 'Veuve Clicquot' ... and an iPod full of 'System of a Down' ... and "yee-ha!" Please find attached my 125AD attempt. No wonder I keep submitting 'middling' games! ... one last thing to do though at 125AD.

Spoiler :
Round Objectives: Expand and develop Science Centre

The Great Library

Armstrong put us along a good course towards building The Great Library. It was suggested that getting a Forge built would hurry the process, however rightly or wrongly I just went straight after the Wonder when it came available on the same turn as Tenochtitlan’s Library was built. A Temple was built in mid-construction as Tenochtitlan’s development was stymied with unhappiness.

In the meantime, some Cottages were founded, plus a farm for whenever (if ever) the population needs an additional surge or to cover a Specialist Scientist. In time it may be decided that this could be converted over to a Cottage.

In the end I was running two extra Specialist Scientists in Tenochtitlan to encourage the popping of a Great Scientist, although The Oracle in Teotihuacan produced a Great Prophet, forcing out the :gp: points required for our Great Scientist.

Growth

Expansion was done by settling and towards the end by force. Those Roman cities were starting to bug me, and it would be a shame for our Jaguars not to see any action ;) and an Iron-less Rome with what looks to be a very ordinary starting location and (The Great Lighthouse) was a bit of an invitation. It’s a shame about having to take on our Hindu brother, but that’s life I guess. Jaguars have a mix of 'general' and City Raider promotions.

I have a Settler roaming around with an Axe and a Jaguar down in the jungle, while Tenochtitlan has another Settler on the way.

Advances

Technology-wise, looking at expansionary-type advances; Code of Laws and Currency will allow a larger empire, while Construction (Catapults – prerequisite for Engineering) will allow for better city attacking. No technology trading with other tribes – Mansa was unwilling to trade Currency, and otherwise I figured that we could live without (or sue for peace, or pick up as extras with a larger and later trade) anything else much on the table.

City Specialisation

I must admit though that some cities remain somewhat schizophrenic on their roles, as I wavered between the need for commerce versus production cities in this game. Having another more objective review of the game one day later, there are some pretty debatable builds going on at 125AD – certainly Teotihuacan’s Courthouse could do with a rethink! I have made progress on The Colossus, but while the extra commerce will be very handy, it is a Great Merchant popping Wonder that may detract from our efforts to get Great Scientists.

Overall Strategy

I think that the expansion in to Roman turf was the right move (with The Great Lighthouse also in sight), while there’s at least two further settlements to be founded (provided the Settler build in Tenochtitlan doesn’t get cancelled). Getting The Great Library was a great relief, particularly given we have at least two Industrious leaders in Roosevelt and Gandhi.


The chronology;

725BC : Although Armstrong made it clear where his preference was for Texcoco, all of that jungle looked pretty uninviting, and I opted for the closer-to-home spot to the north-east (includes Oasis). This may interfere with a yet-to-be-built city to the east of Tenochtitlan in terms of fat-X overlap.

Literature > Mathematics (various motivations).

Christianity fidl.

675BC : Roosevelt builds The Pyramids and leaps into his favourite civic; Universal Suffrage :) .

650BC : Parthenon elsewhere.

575BC : Mathematics > Code of Laws (founding Confucianism was still a possibility, Caste System could be handy with Specialist Artist border pops and unlimited Specialist Scientists, Courthouses to support expanding economy, Civil Service prerequisite).

400BC : Rome builds The Great Lighthouse.

325BC : Code of Laws > Currency (trade routes and Market to support expanding economy). Confucianism founded in Texcoco -

150BC : Temple build in Tenochtitlan to address a spot of unhappiness.

125BC : Attacked Roman Empire with mini-SoD of Jaguars. Stole a Worker near Cumae, and took Neapolis.

100BC : Currency > Construction (principally for the Catapults).

25AD : The Great Library founded in Tenochtitlan. Captured Cumae (with Winery).

50 AD : Avar – a single-population jungle-bound Barbarian city is destroyed by a Persian Immortal.

A Roman Chariot steals a worker near Cumae. D-oh!

75 AD : Construction > Civil Service (Bureaucracy to bolster Tenochtitlan as the Global Centre of Scientific Excellence).

100 AD : Oracle-derived Great Prophet popped (unsure how to use!).

As we stand:

<Image removed>​
 
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