arya126
Squad Leader
Hello everyone i am arya126, a veteran of that monster realpolitik thread we have created in the stories and tales section of the forum. One day this thread will hopefully reach that size as well, but it will be somewhat short for now.
This thread will be a new Realpolitik AAR-with a modified map, playing as RUSSIA, and a real diffciult start. Now some of you may not know what a realpolitik is, since now that the first oen is so big you dont want to go and read the whole thing. Well i guess i will have to explain it.
Realpolitik is when the forum community comes together, and creates parties and coalitions. Elections will determine which party wins, or if a coalition win then more than one party is being voted into the administration. One person will become president from those parties/party. They will then assemble a cabinent of people from their party/coalition. They will then tell me, the GM, what to do in the next 15 turns of the game. Then i will provide an update, and then there will be debates on what to do next, then the president will send me another plan. After that, 30 turns will have passed, and there will be elections again.
Rules:
I as host reserve the right to veto any action any player wishes to undertake: To consolidate the stability of the AAR, to stop interference with the normal functioning of the thread or simply because I feel like it. Don't mess with The Man.
- Rule #1 of Realpolitik: Democracy is absolute. Even when the Nazis or communists are elected into office, they will still have to answer to the opposition and face elections every thirty turns.
- Any member is free to establish or join a political party of his choice. A member can only be member of one party at a time, although he is free to switch allegiance whenever he sees fit.
- I am going to ask everyone to use their own nicknames at all times when playing or in story updates they write. This is to avoid confusion. Exceptions are full names, I.E. arya126's John Arya Armitage, but he must always be referred to in short as Arya.
- Every thirty in-game turns an election shall be held, the first election will be in about one week. During the week, I'll grant the right to all parties to organize, unite and campaign to get as many people as they can to vote. Note that everyone registered on the CivFanatics forums is eligible to vote.
- Parties are allowed to form coalitions. At the end of an election, all votes are tallied and the party or coalition with the largest % of votes wins the election.
- The parties that did not win will be sent to opposition, where they can comment on the policy of the leading faction. I will monitor opposition closely, and the leading players have to understand that failing to appease the public will lead to us penalizing Britain in-game (improvement deletion, raised unhappiness). It is therefore very important to listen to the public, who can demand re-elections as well.
- If the opposition is strong enough, they can call for a General Strike, a Vote of No Confidence, or if things get REALLY ugly, an Armed Revolution,
- The winning party or coalition will come into office the in-game update after the elections. They will have to put forward three leading figures for the government: A national leader, military minister and domestic minister. These three people, backed up by their party members, will be responsible for making decisions in-game. I will PM the leader personally before each play session, where he has to dictate to me the course Britain takes. You can place others in government as well, up to a maximum of ten people.
- An independent(non-party) can run for any position save that of the President of the Republic. To run for office, simply state as much in the thread.
- Elections can be ended early if one side concedes defeat, but their starting strength will be lowered and they will gain it much slower.
- Placeholder
- Every reader (including players) has two votes in the elections. Putting in two votes for a single party is not allowed. However, if parties want to play it smart they'll seek coalition with a like-minded party so players can put two votes into their front.
- The host (arya) retains full rights to ban any party that has violated these rules. Spamming parties, parties using a complaint generator, parties inciting hate or parties that are found obtrusive for the normal functioning of this thread will be banned from the elections indefinitely.
- Please refrain from PMing me for every Realpolitik-related issue. Alternatives are using the profile visitor comments, or simple commenting in the thread.
- By voting, joining a party or performing any other form of interaction with this AAR, you declare that you have read and understood these rules to the letter. I don't want to be a jerk guys, so keep it clean!
Hope you have fun.
This thread will be a new Realpolitik AAR-with a modified map, playing as RUSSIA, and a real diffciult start. Now some of you may not know what a realpolitik is, since now that the first oen is so big you dont want to go and read the whole thing. Well i guess i will have to explain it.
Realpolitik is when the forum community comes together, and creates parties and coalitions. Elections will determine which party wins, or if a coalition win then more than one party is being voted into the administration. One person will become president from those parties/party. They will then assemble a cabinent of people from their party/coalition. They will then tell me, the GM, what to do in the next 15 turns of the game. Then i will provide an update, and then there will be debates on what to do next, then the president will send me another plan. After that, 30 turns will have passed, and there will be elections again.
Rules:
I as host reserve the right to veto any action any player wishes to undertake: To consolidate the stability of the AAR, to stop interference with the normal functioning of the thread or simply because I feel like it. Don't mess with The Man.
- Rule #1 of Realpolitik: Democracy is absolute. Even when the Nazis or communists are elected into office, they will still have to answer to the opposition and face elections every thirty turns.
- Any member is free to establish or join a political party of his choice. A member can only be member of one party at a time, although he is free to switch allegiance whenever he sees fit.
- I am going to ask everyone to use their own nicknames at all times when playing or in story updates they write. This is to avoid confusion. Exceptions are full names, I.E. arya126's John Arya Armitage, but he must always be referred to in short as Arya.
- Every thirty in-game turns an election shall be held, the first election will be in about one week. During the week, I'll grant the right to all parties to organize, unite and campaign to get as many people as they can to vote. Note that everyone registered on the CivFanatics forums is eligible to vote.
- Parties are allowed to form coalitions. At the end of an election, all votes are tallied and the party or coalition with the largest % of votes wins the election.
- The parties that did not win will be sent to opposition, where they can comment on the policy of the leading faction. I will monitor opposition closely, and the leading players have to understand that failing to appease the public will lead to us penalizing Britain in-game (improvement deletion, raised unhappiness). It is therefore very important to listen to the public, who can demand re-elections as well.
- If the opposition is strong enough, they can call for a General Strike, a Vote of No Confidence, or if things get REALLY ugly, an Armed Revolution,
- The winning party or coalition will come into office the in-game update after the elections. They will have to put forward three leading figures for the government: A national leader, military minister and domestic minister. These three people, backed up by their party members, will be responsible for making decisions in-game. I will PM the leader personally before each play session, where he has to dictate to me the course Britain takes. You can place others in government as well, up to a maximum of ten people.
- An independent(non-party) can run for any position save that of the President of the Republic. To run for office, simply state as much in the thread.
- Elections can be ended early if one side concedes defeat, but their starting strength will be lowered and they will gain it much slower.
- Placeholder
- Every reader (including players) has two votes in the elections. Putting in two votes for a single party is not allowed. However, if parties want to play it smart they'll seek coalition with a like-minded party so players can put two votes into their front.
- The host (arya) retains full rights to ban any party that has violated these rules. Spamming parties, parties using a complaint generator, parties inciting hate or parties that are found obtrusive for the normal functioning of this thread will be banned from the elections indefinitely.
- Please refrain from PMing me for every Realpolitik-related issue. Alternatives are using the profile visitor comments, or simple commenting in the thread.
- By voting, joining a party or performing any other form of interaction with this AAR, you declare that you have read and understood these rules to the letter. I don't want to be a jerk guys, so keep it clean!
Hope you have fun.