Turnset Report
T147, 740 AD
Domestic Advisor: We switch a Scientist to a Cottage in X-ops and build the Heroic Epic in Gems
Foreign Advisor: We could use more Settlers for Mao
Domestic Advisor: All right, let's build one in City 4, as we're at our Happiness cap there, working the Mines in place of the Farms
X King: Do we have Engineers hired?
Domestic Advisor: Oh, yes, those have already been hired, one in Piscatorium and one in Utrecht
Science Advisor: Will we still need to self-tech Physics if we get a Great Engineer?
Foreign Advisor: Well, perhaps not if Mansa goes after it and we get a Great Engineer, but we're far enough away from getting a Great Engineer that we'd have to race Mansa to Physics for fear of not getting a Great Engineer
Science Advisor: Understood. But, isn't there the possibility of simply Chopping out the Wonder?
Foreign Advisor: It's probably a good idea to have that option as a backup, while still focusing on getting our Great People
Military Commander: Can we still get a Spearman out of Canterbury?
Domestic Advisor: We can whip one on T150. If we decide to keep Elizabeth as a non-Hindu for a turn, it will definitely get completed
Military Commander: We execute the plan of transferring our Military Units and we send 3 Workers from around London on a voyage
Worker Task Leader: Let's be sure to put Roads on our Mines when we complete our Mines. That way, we will facilitate the efficient Railroading of those squares at the key moment in time when the Railroad tech becomes available
T148, 760 AD
Religious Leader: We vote "No" to stopping the war against Elizabeth
Military Commander: We watch as Elizabeth's boats continue to avoid attacking ours and while Mansa stuffs the City of All Hail Astro! with several Military Units
Financial Advisor: Who's Astro?
Science Advisor: I have dog named Astro. Does he count?
Financial Advisor: Maybe!
Military Commander: Galleon 7, still slightly wounded, earns 2 XP attacking a Trireme that is in the Ocean for 98% odds, bringing him up to 8 XP
Science Advisor: Don't forget about Chariot 1 when we go to attack London
Military Commander: Good tip! Every able hand may count! We don't want to fail to capture MoM!
Foreign Advisor: Mansa has begun a Golden Age!
Financial Advisor: Nooo! He beat us to Nationalism and launched a Golden Age! What a jerk!
Military Commander: I thought that I saw something funny going on with the Commerce increasing in Mansa's waters while his units were shuffling around Astro City
Science Advisor: Calm down, bro. Mansa is still 2 turns away from learning Nationalism
Financial Advisor: Then, how? But, what? Wait, how, what, huh?
Religious Leader: Calmer heads prevail. Mansa decided must have decided that a lone Great Engineer for a Golden Age was "good enough"
Science Advisor: Either that or he launched a multiple-Great-Person Golden Age. It's not like we've really been keeping close count
Religious Leader: Finally, a hit! Tokyo gains Confucianism!
Military Commander: Too bad that Kyoto of old is still Toku's capital
Worker Task Leader: Guys, does anyone have a boat that I can borrow?
Military Commander: Sure, what's up, bud?
Worker Task Leader: Well, remember earlier how we decided to be lazy about Roading Piscatorium's Mines and then we said that we should Road the north-east Mine, to facilitate transfering units to boats?
Military Commander: Yeah, yeah, sure, we can do that. Maybe you can assign one of the Worker crews who are working at Mansa's area to take care of that task
Worker Task Leader: That's fine. But, before I sign off, I should mention that some jerk left a big pile of money on that Mine
Science Advisor: Wait, are you saying that we popped Silver there?
Worker Task Leader: More like someone pooped out these grey-coloured bars, dropped a bag of money, and ran away
Science Advisor: So, it is Silver! How did you ever get this job, anyway?
Worker Task Leader: My uncle is the Financial Advisor
Science Advisor: It figures...
X King: So, do we still need Settlers for Mao?
Financial Advisor: You don't think that he's going to hand away the secret of Gunpowder to just any old punk in the neighbourhood, do you?
X King: Mmmm, I suppose not
Foreign Advisor: Besides, once Mao secures Silver, we can sell ours and get his in trade!
X King: In trade for what, exactly?
Foreign Advisor: I haven't worked that part out yet... maybe something (else) will pop up
Domestic Advisor: We switch to almost completing our catapult in Surfin' Turf
Religious Leader: The City of Bethlehem, to be gifted to Isabella, has been founded
Scientific Advisor: Yes, because we all know that Isabella is a devout Christian
Financial Advisor: I think that you meant to say: "Yes, because we all know that Isabella is a devout
Christian Buddhist."
Scientific Advisor: Haha, yes, you've got it!
X King: Do we really want to give that City away to Isabella? The AP Resolution has come and gone and we'll be in State Property 2 turns from now
Foreign Advisor: Well, she will give us Liberation credit for the City
Scientific Advisor: Perhaps, that's true, but we don't stand a chance of getting her up to Friendly status. Every City will soon count as a net gain!
Financial Advisor: Perhaps that's true, but it is a pretty junky City
Scientific Advisor: It can soon work a Dye!
Financial Advisor: Hmmm, true, and that'll be one more Resource which we can trade away. What if Isabella gets a funny idea and decides to declare war on us?
Military Commander: We demanded her Gold per turn, so no chance of that possibility happening for another 5 turns
X King: I'm inclined to hold onto the City. We can stuff a Longbowman in there at some point to deter her from attacking. We don't really want her sharing the Crab with this City, growing it, whipping a Hindu Monastery, then spreading Hinduism around, do we?
Religious Leader: I think that she'd be more likely to build an Archer and then a Lighthouse or Granary first
Military Commander: It took Mansa no time at all to stuff his new City full of Military Units. Isabella might do the same and then start producing Buildings, such as a Hindu Monastery. My vote is to hold onto the City for now
X King: So be it. We'll keep the City for now. But, if Isabella ever gets her hands full, she can have the City
Worker Task Leader: I suppose that you two Workers are just going to have to stick around for a while longer to improve that Dye
Military Commander: We continue the Bombardments at London and we fully remove the defences at Coventry! It appears that London has created a Horse Archer
X King: I suppose that she decided she wanted more attackers, even if she already matches the number of our attackers with the number of her defenders
Military Commander: Our Spearmen from The Hague board the William Galleon. Also, we send Galleon 6, with a wounded WE aboard, to join the QE Galleon just outside of Elizabeth's Cultural Borders, for some extra healing love
Financial Advisor: Let us not forget to thank the hard efforts which were invested in collecting Failure Gold for my coffers. Ahhh, I love playing in a big pile of gold coins
T149, 780 AD
Religious Leader: Shaka actually voted alongside of Elizabeth, so it's pretty good that we had our Hindu votes from X-opolis. We still handily won the election results with help from Mansa voting to keep the war going
Vote Totals:
Pericles 50
Mansa 48
Elizabeth 28
Shaka 70
Foreign Advisor: Mao has connected another source of Copper and offers it up for trade
Military Commander: London now has 2 Horse Archers defending it. Time to drop off our troops!
X King: What of Coventry?
Military Commander: It has been captured, my liege, for the cost of 3 Catapults.
X King: Ouch. That was the lot of them, wasn't it? Seeing as how most of our Catapults at London are wounded, I imagine that we'll soon be losing all of those, too
Military Commander: Most likely. But, we cannot let Shaka exist on the map with so many Hindu votes, so we'll need to raise some Barracks and Catapults during the Golden Age
Stone Settler: I see a Galleon! Galleon belonging to Mao!
Military Commander: Shout again if he drops off a Settler Party, but perhaps he's simply sending troops in Shaka's general direction
Domestic Advisor: We stop preventing Marble from growing, seeing as how we'll be in State Property next turn (fingers crossed on the London battle). Also, we set Surfin' Turf up to put as many Hammers as possible into its Catapult for overflow into a Confucian Missionary
Foreign Advisor: Our Settler for a second gift City for Mansa sets sail
Military Commander: Our Queen Elizabeth Galleon makes yet another kill! 24 XP down, 6 more XP to go!
Galleon 4 Captain: Galleon 5 stole 2 of my Worker cargo, but I managed to drop one off on the Stone. We also spotted a second Galleon of Mao's inside of the nearby City of Tianjin
T150, 800 AD
Foreign Advisor: We have met Catherine?
Military Commander: But, how? I don't recall sending any ships her way
Science Advisor: She does yet know Compass
Foreign Advisor: And yet, she has met Toku, Mao, and Mansa
Military Commander: Well, Mansa sent Caravels her way, and Mao has had Caravels for a while. Toku might have met her by Culture. How did we meet her?
Foreign Advisor: I'll look into it shortly. For now, since she is not anyone's Worst Enemy, we take her 9 GPT for our Gems (not many others want our Gems) and we Open Borders with her
X King: Nationalism first. Can we get it?
Foreign Advisor: Nationalism is ours. Oh, and we also bribed Mansa back into Hereditary Rule for free, partially to get Louis to stop treating Mansa as his Worst Enemy (which should work, as Louis is now Cautious toward Mansa) and to refuse the Worst Enemy trading effects with all of the Mansa-haters (Louis, Toku, and Mao)
Science Advisor: The three of them already hate us by -4 for trading with Mansa
Foreign Advisor: Who knows? Maybe such a value might wear off?
Science Advisor: Mansa also appears to be teching Constitution. With any luck, he'll go for Corporation, too, allowing us to get Corporation in trade when we need it without having to obsolete The Great Lighthouse until we do need Corporation
Foreign Advisor: I figured it out! We met Catherine because we learned Communism!
Financial Advisor: Do you mean that some sort of an event was scripted?
Foreign Advisor: Actually, that was just a terrible joke. We met her when Bethlehem's Cultural Borders expanded, because she is located to the north-east of Isabella. Oh, and also we got news that Catherine founded her 13th City before we even got word that we had met her!
Science Advisor: Say, Bethlehem isn't all ours anymore, is it?
Religious Leader: It seems that Isabella's Cultural Borders have expanded. The City isn't in danger of Culture-flipping yet, but if it does go into City Revolt, we can simply gift the City to Isabella at that time
Science Advisor: So much for working a Dye Resource anytime soon
Worker Task Leader: 3 Worker turns remain on our Stone Fort now... we should complete it next turn, just when we need to!
Military Commander: Elizabeth has produced another unit in London, called a Great Scientist. Shall I execute with extreme prejudice?
X King: We need MoM, so, yes, unfortunately
Military Commander: London is ours! It comes with a Lighthouse, a Forge, an Academy, a Courthouse, and a stash of Wonders. Oh yeah, there's a settled Great Prophet and a settled Great General, too!
Domestic Advisor: With that confirmation, we launch our 12-turn Golden Age using our Great Merchant (from X-ops) and our Great Spy (from Communism). Into State Property and Organized Religion we go!
X King: Let's hope that the Unhappiness doesn't affect us too much
Domestic Advisor: Well, we may end up wanting to 2-pop-whip the Confucian Temple in X-ops now, for +1 Happiness, +2 base Flasks, and +2 base Gold, since we're at 1 Unhappiness there
Military Commander: You can steal the Chariot from Surfin' Turf now that Surfin' Turf has a Catapult to keep its people Happy
Domestic Advisor: Good idea. Still, we'll run into Happiness issues in X-ops next turn, so whipping might still be the right way to go. Confucian Temple = 2 population points, Customs House = 3 population points
Military Commander: We have another Great General in Surfin' Turf, which should help us to finish off our Elizabeth task, once we have a boat with enough XP
Religious Leader: The F8 MEMBERS Apostolic Palace Resident screen now shows:
Turns until next Vote: 7
Votes until next Election: 0
X King: What does that mean?
Religious Leader: It means that for some reason, the Votes until next Election got reset, but not the Turns until next Vote... perhaps we won't reset the voting cycle after all, but will just speed it up by 1 single vote
Military Commander: Our QE Galleon reaches 26 / 26 XP, meaning that it will be able to take the Combat I Promotion next turn
X King: What of Hun?
Military Commander: Mao has Military Units nearby, including at least one Horse Archer, so we capture Hun with no losses. Let the countdown to getting 2 Chops there within 5 turns begin!
Foreign Advisor: In the commotion, Louis dropped his 5 GPT trade to us. He has 8 GPT up for grabs, but we have nothing to give to him for it
Worker Task Leader: Perhaps the New Amsterdam Galleon 2 can spare Piscatorium a Worker, to connect up that Silver
REAL saved game