Shattered Lands
18 Civ PBEM game
Beyond the Sword expansion required
My role in this huge PBEM is to coordinate the game as a Game Master. This includes managing the passwords, new players, turns and playing the open civs. In the end I cannot win this game. But you can win if your up for the challenge.
Details
18 Civilizations
Huge map with many islands
Map has been edited to make things interesting
No Tech Brokering (you have to research it to trade it)
No vassals
Normal Speed
Rules
New players can join in anytime even after the game has started. (I will get things started)
New players can play 1 civ that are randomly given
Players must move within 12 hours after receiving there turn or the GM will their move for them.
If a player misses 3 turns, they are removed and control is given to the GM or another player
GM can sit in for you if you have to go for a few days
All moves are sent to the GM who will then forward them to the next player
Passwords are assigned by the GM. Players are not allowed to change them.
Your password is only known by the GM and yourself
Options
Play your civ like it was your own personal on going kingdom for competitions, ladders, tournaments and scrims.
I will try to place players in order of their time zones
Game Start
Get in immediately if you want control of your civ from the start.
Game will start roughly 24 hours after this post
---------------------------------------------------------
Sign up below using the following Template
Game Name:
Time zone:
Most active playing times:
(PM me your e-mail so I can send you your moves)
18 Civ PBEM game
Beyond the Sword expansion required
My role in this huge PBEM is to coordinate the game as a Game Master. This includes managing the passwords, new players, turns and playing the open civs. In the end I cannot win this game. But you can win if your up for the challenge.
Details
18 Civilizations
Huge map with many islands
Map has been edited to make things interesting
No Tech Brokering (you have to research it to trade it)
No vassals
Normal Speed
Rules
New players can join in anytime even after the game has started. (I will get things started)
New players can play 1 civ that are randomly given
Players must move within 12 hours after receiving there turn or the GM will their move for them.
If a player misses 3 turns, they are removed and control is given to the GM or another player
GM can sit in for you if you have to go for a few days
All moves are sent to the GM who will then forward them to the next player
Passwords are assigned by the GM. Players are not allowed to change them.
Your password is only known by the GM and yourself
Options
Play your civ like it was your own personal on going kingdom for competitions, ladders, tournaments and scrims.
I will try to place players in order of their time zones
Game Start
Get in immediately if you want control of your civ from the start.
Game will start roughly 24 hours after this post
---------------------------------------------------------
Sign up below using the following Template
Game Name:
Time zone:
Most active playing times:
(PM me your e-mail so I can send you your moves)