The Emperor Masters' Challenge 3 (on Warlords)

I Checked the Saved game. WHY HAVNT YOU OPENED BROADERS WITH MEHMED YET? you Wasting valuable commerce every turn that you dont have have open broaders with him, I Say Get Economics ASAP For the Extra trade Routes If your Lucky you might get A Free GM.
 
kniteowl said:
I Checked the Saved game. WHY HAVNT YOU OPENED BROADERS WITH MEHMED YET? you Wasting valuable commerce every turn that you dont have have open broaders with him, I Say Get Economics ASAP For the Extra trade Routes If your Lucky you might get A Free GM.

Relax. You'd be happy to know that we did sign Open Borders with Mehmed this round but it didn't change our trade routes one bit. Gandhi simply has better cities. And we weren't going to win the Economics race. That was quite certain.

Anyway, I'm posting the update now.
 
Round 9: 1400AD - 1540AD

After all that discussion of whether we should switch to Free Religion or keep good relations with Brennus by not switching, I decided to take the middle way and switched to Theocracy:



We certainly could not underestimate Brennus. His power rating was still much higher than ours. We might just need to build a lot more units in the course of the war, so Theocracy seemed to be a good idea.

Research-wise, I decided to go for Nationalism -> Constitution next. Representation would certainly be useful, seeing that Washington does have quite a few specialists. Nationalism also leads to MT, which would allow us to build cavalry for an extra push in our future campaigns against Brennus.

Lord McCauley came with some good news:



After taking some land away from Brennus, we'd already be the largest in the world :cool:

Next, we made a tech trade with Mehmed:



Not a bad deal. We needed Guilds for Banking, which we need for Replacable Parts, which we need for Rifling. Liberalism might also encourage him to adopt Free Religion.

I also traded Liberalism to Gandhi:



Thus, we filled up all the gaps that we had.

And then we were ready. It's time for war:



It's been good knowing you, Brennus, but the continent is too small for the two of us ;)

Our first conquest in Celtic lands followed shortly:



Done at the cost of one catapult.

As the war was being fought, helped along by plunder money, we discovered Nationalism. I decided to trade it away to gain some rather important techs. First, I made a deal with Mehmed:



Then with Gandhi:



This trade also improved relations with Gandhi (+4).

Another Celtic city fell:



At most another catapult was lost taking it (can't remember exactly).

And, on the same turn, we got our next GP:



Note the tech that the GS would lightbulb. Anyway, I think we should be lightbulbing from now on. Does anyone disagree?

[to be continued in the next post...]
 
Academy is too late, I agree on lightbulbing, esp. printing press, it gives higher revenues from your towns. Where do you need the cpt for anyway if Brenus is destroyed?

It should be a fairly easy to calculate the ammount of suspected academy beakers against the use of lightbulbing. But the benefit of faster tech and revenue also makes a different. I am quit certain lightbulbing will be beter.
 
voek said:
Academy is too late, I agree on lightbulbing, esp. printing press, it gives higher revenues from your towns.

It should be a fairly easy to calculate the ammount of suspected academy beakers against the use of lightbulbing. But the benefit of faster tech and revenue also makes a different. I am quit certain lightbulbing will be beter.

alright. But you don't want to lightbulb before actually researching the tech, do you?

Where do you need the cpt for anyway if Brenus is destroyed?
in the north, to remove tundra fog and stupid city dropping option from an AI
 
[continued from previous post]

So far, Brennus did put up some fight. He attacked our stack with a Barrage I catapult. We had a Drill II xbow to take care of that, and the Medic III chariot made sure the stack healed up quickly. He also attacked with a knight, which our only spearman in the stack was lucky enough to defeat. But these incidents were really nothing. Brennus also sent a stack made up of a maceman, an xbow, a catapult and 3 chariots against Boston, which was defended only by a spear. Fortunately, Washington had built a knight in case of a sneak attack. I whipped another knight at Boston for 2 pop, the overflow from which I used to build a longbow. At the cost of a knight and a pike (both due to bad luck), the Celtic stack was quicky annihilated before it could do more than pillage one village (hey, that rhymes! :p).

He also attacked our stack while it was just outside Verlamion with a mace. Again, our xbow made short work of that (I'm beginning to like this unit), and we subsequently took the city at no cost:



For our pains, we got another Great General:



I think his appearance at New York is very telling. New York for Heroic Epic city?

After capturing all the cities in the Celtic southern belt, I decided to sign peace with Brennus to give us time to consolidate our forces:



We certainly need to organise proper defenses for our newly conquered cities. The gold we get is also very handy for quick research.

And with that, we come to the end of this round. Constitution has just been discovered. Should we switch civics now?



I'm for it. We don't really need to run Theocracy anymore now. We've built units (mostly knights and pikes) to guard against Celtic incursions during our next campaign against him. Another trebuchet or two is all we need.

Here's a look at Washington and its trade routes:



Shaka is running Mercantilism, and so is Mehmed. Gandhi is running Free Market already, so we're trading with him now. A net loss of 1C at Washington, that's all. We probably lost quite a few in the other cities, though.

Our scientific advancement compared to the rest of the world:



We have the same techs on Mehmed, and Nationalism and Liberalism on Stalin. The others are clearly behind us. What should we research next? MT or Printing Press? The latter would improve our commerce. We can also lightbulb part of it, but it will take only 4 turns of research anyway. MT (6turns), on the other hand, would allow us to build cavalry to use against Brennus in our next campaign. What do you think?

And this is our power graph:



We are currently Stalin's worst enemy at a net of -4 with him. And he has rifles (he says so himself), therefore his much higher power rating. With this in mind, I'm worried he might decide to land a hostile force soon. He knows Astronomy, so he could certainly do that if he chooses to.

In this light, should we just research Chemistry now? Or should we go Printing Press -> Replacable Parts -> Rifling asap?

A map of our continent for an overview:



I'm thinking of building walls and castle (for the extra trade route) in Washington and Heroic Epic in New York next. What do you think? And the GG would be planted in New York as an instructor, I presume?

And my choice for our next target is Vienne, followed by the Celtic capital itself. Agreed? Or should we go for Baghdad first, which we can do in a few turns?

A map of the other continent:



Mehmed is losing out in terms of growth, while Shaka and Stalin, the less friendly ones, are leading. They are also brothers-in-faith. Sounds like a dangerous combination. Maybe an attempt at domination victory by conquering Stalin and Shaka is indeed a good call.
 
cabert said:
any trading option? I see that gandhi has PP already.

He wants Astronomy and 150 gold for Printing Press. That's the best deal.
 
aelf said:
He wants Astronomy and 150 gold for Printing Press. That's the best deal.

I'd go for it!
+ astronomy for DR (+money?) with Mehmed, and you're back in the tech race = lightbulbing the next tech with your GS, which should be chemistry if i didn't miss a prereq

edit : it doesn't help your "target" civs, + it gives Mehmed a reason to switch out of mercantilism + you gain 2 techs...
 
If you can trade PP , trade it. Use the GS for fysics and get another one...

Now the choise for victory has to be made...

The techpath dictades it. Military for domination. Should building some galleons and frigates too already.

Otherwise no military needed right now, but follow the path to rocketry and other techs which will keep you in the race techwise (biology).

I think the GS can also be used for chemistry if PP is traded... Ah Cabert thinks likewise.

I vote for space. Your lucky the 4 AI's are divided that nicely with no superpowers.

Edit: warplan sounds good. Purge the lands!
 
aelf said:
I think his appearance at New York is very telling. New York for Heroic Epic city?

New York? Really? Is that your best production city? Is that even your 5th best production city?

I count 26 food for 16 tiles -- a deficit of 6 that needs to be made up with farms. For production you have 3 plains forests and a plains marble quarry for 3 hammers each after Replaceable Parts (12 total). At maximum population you have 7 tiles that can give you 1 additional hammer each (plains farms, winery, and pig farm on a hill). So with the 1 hammer from the city center, you're just barely eking out 20 hammers per turn. Biology will help a little but honestly not much.

Edit: I forgot this is an ice age map, so maybe that really is your best production city. That would be a shame.
 
Dr Elmer Jiggle said:
Edit: I forgot this is an ice age map, so maybe that really is your best production city. That would be a shame.

Exactly. Only Washington has more hammers per turn, but that's because of Buraucracy. New York has 17 base production, while Washington has 16. Boston is in third place with 12. Each city can only add a few more hammers to base production.
 
aelf said:
Exactly. Only Washington has more hammers per turn, but that's because of Buraucracy. New York has 17 base production, while Washington has 16. Boston is in third place with 12.

brennus's capital looks better from a production point of view...+ it's coastal (yes naval units benefit from HE!)

voek said:
I think the GS can also be used for chemistry if PP is traded... Ah Cabert thinks likewise.
what's the Ah supposed to mean?
Do you imply that since i'm suggesting it, it must be a bad idea? ;)
 
Its a dangerous position right now. I would finish off brennus ASAP so that you can focus on securing the continent. get some galleons out in the water to deter naval incursion.

verlamion looks like a better long term solution for the military academy and heroic epic. with that nice river you could run a bunch of watermills for increased production. just a thought

next time plz include the save!!

NaZ
 
The savegame is there now ;)

In the 10 turns of peace with Brennus I would attack Saladin and take out his last 2 cities, keeping both. Then found a new city 3 tiles north of Medina to work the 2 clams and other tiles around there.

Trade resources with the other continent for some more money. Stalin has 7, Memhet and Ghandi both have 6 gold floating around. And consider trading strategic resources to even up the warfare on the other continent. Get open borders with Brennus and perhaps trade with him, he has deer that you need, although you have a deer of your own south of Washington that you could develop.
 
If you can take Baghdad before peace expires, go for it. But Brennus remains the focus.

Stalin worries me. Now that his power has jumped, he's probably looking for a target. And because he has Astronomy, he'll probably choose you. You don't currently have a good counter to an invasion of rifles. I'd go ahead and trade for PP so that your GS can lightbulb towards Chemistry. And yes, future great people should be used as lightbulbs except GMs (trade route cash to run the research slider higher) and possibly GEs (Wonders).

peace,
lilnev
 
If you're worried about a landing party from Stalin just go for Chemistry and build a load of frigates. It will be much easier to defend than for him to attack. Any ship you lose can be replaced much faster than one of his due to distance. And you don't need any galleons for defense, so you'll spend all your hammers on frigates. If he still wants to come, let him.
 
While the AI is inept at intercontinental invasions, if Stalin can launch one, he will, and he'll pillage and maybe even take one of your cities--not crippling, but annoying, and it could knock you back of everybody else. So I would recommend going for Chemistry soon for counters to his Galleons and Rifles.

It's also time to pwn your continent. I agree, finish Saladin, then Brennus. More cities = more beakers, hammers, and commerce. You'll be in a position of power to deal with everyone else. Techwise, I'd say you're in the driver's seat as long as you stay the course.
 
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