hi, and welcome,
first ill refer to the map,
well, for now im using archipelago and continents maps, the difference, is that water is now land,
a land that cannot be settled.
i kept the original names, yes.
for now i still have no solution for the ai to move settlers acrros the land sea terrain, i dont know why that is, but im working on a possible solution using an sdk component. if it wont work, for start, ill have to have the game as vanilla civs, meaning ill add a transport unit for moving settlers over land sea, thats not something i wish. if it was already been figured out, i would have released the alpha version.
for now i have left with only unique units, a few more wonders, projects, figure out how do i use religions, corporations for now is out.
oh and - do you guys think i should insert a nuclear bomb?
as for the events, well, the orig sotm, had a lot of python work, sadly i have no knowledge to update the 1.61 civ4 to bts 3.19 python, so i had to remove everything there, hoping people who likes what ive made, who has the knowledge, will help develop it more (just like what ive made with dune wars - i started and others now continue, someone has to take the first initiative
).
ive set up in the ini the mod to be playable only with the maps i left in the public folder, so i dont see a problem there.
besides that - custom game is a;ways better since it shows much more options to choose from.
im gonna add some cool mod comps like many of the lopez stuff to make a more unique play.
kel.
edit: holly molly!!!!!!!!! i forgot this mod has a project thread!!! i now have to go deep on it!
edit2: nice! i "mined" some more files from the projects thread, like game fonts, and ideas -religions will be ideologies as it was intended to be.