Welcome to the 165th game in the GOTM V Training Series! This Series will allow new and old GOTM fans to try out these features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.
Must Read!
This is where you will start:
Information about threads associated with each individual TSG -- Must Read if you are new to our Game of the Month!
This game runs for a month and ends Jan 1 2018.
Game will posted later this evening PST[/QUOTE]
Must Read!
Civ V BNW - TSG165 Details:We would like to ask you to abide by our most sacred rule: Dont replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif, or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.
Player (You): William of the Netherlands
Victory Condition: Domination all other VCs are enabled, Difficulty: Diety
Civs/City-States (including player): 8/16
Map Type/Size: Archepelago
Game pace: Standard
Dutch Unique Abilities:Game options:
Start - Anceint Era
Enabled - Quick Combat, Quick Movement,
(Regardless of starting options, you may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279.
Game Requirements: Korea and Wonders of the Ancient World DLC. Gods and Kings expansion, Brave New World Expansion.
Spoiler :
UA: Dutch East India Company - Retains 50% of the Happiness benefits from a luxury resource if your last copy of it is traded away.
UU: Sea Beggar - Replaces the Privateer and can heal outside friendly territory while earning gold when attacking enemy cities. The Sea Beggar may also capture enemy ships. Requires the discovery of the technology of Navigation to build but does not require a resource.
UB: Polder -A Polder is a low lying tract of land enclosed by dikes that is reclaimed from a lake, seabed or flood plain. It may be built on a marsh or flood plain tile and yields +3 food per tile. Requires the discovery of the technology of Guilds and requires a Marsh or Flood Plain tile to build it.
UU: Sea Beggar - Replaces the Privateer and can heal outside friendly territory while earning gold when attacking enemy cities. The Sea Beggar may also capture enemy ships. Requires the discovery of the technology of Navigation to build but does not require a resource.
UB: Polder -A Polder is a low lying tract of land enclosed by dikes that is reclaimed from a lake, seabed or flood plain. It may be built on a marsh or flood plain tile and yields +3 food per tile. Requires the discovery of the technology of Guilds and requires a Marsh or Flood Plain tile to build it.
This is where you will start:
Information about threads associated with each individual TSG -- Must Read if you are new to our Game of the Month!
Spoiler :
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). It's also used to discuss the game before you start, and post problems with opening the save. Please dont post any game-related info once you open and play the save. Instead use the next thread.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by earliest date and highest score ). We will issue a medal to the top winner (based on earliest date finished for each VC). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.
TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). It's also used to discuss the game before you start, and post problems with opening the save. Please dont post any game-related info once you open and play the save. Instead use the next thread.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by earliest date and highest score ). We will issue a medal to the top winner (based on earliest date finished for each VC). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.
This game runs for a month and ends Jan 1 2018.
Game will posted later this evening PST[/QUOTE]
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