j_mie6
Deity
So today I added a new civilization to my mod (I have already added two) and while testing I have an odd issue...
as you can see, the civ's colours are working correctly for the city itself, but all the units secondary red colour has been replaced with white!!! What could have gone wrong here?
here is the colour definition:
and it is used like normal in the civ defines:
PLAYERCOLOR_BRITISH
it doesn't appear to throw any errors in the lua log, and certainly none on the database log...
Any ideas?
Thanks,
Jamie
Spoiler :
as you can see, the civ's colours are working correctly for the city itself, but all the units secondary red colour has been replaced with white!!! What could have gone wrong here?
here is the colour definition:
Spoiler :
Code:
<Row>
<Type>PLAYERCOLOR_BRITISH</Type>
<PrimaryColor>COLOR_PLAYER_WHITE</PrimaryColor>
<SecondaryColor>COLOR_BRITISH_RED</SecondaryColor>
<TextColor>COLOR_PLAYER_WHITE_TEXT</TextColor>
</Row>
Code:
<Row>
<Type>COLOR_BRITISH_RED</Type>
<Red>0.8</Red>
<Green>0</Green>
<Blue>0</Blue>
<Alpha>0</Alpha>
</Row>
and it is used like normal in the civ defines:
PLAYERCOLOR_BRITISH
it doesn't appear to throw any errors in the lua log, and certainly none on the database log...
Any ideas?
Thanks,
Jamie