Recent content by ajb

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    Modding Q&A

    Is there a way for civilization territory in coast/sea to show up on the mini map?
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    Modding Q&A

    Ok. . . hmmm this opens up possibilities, thank you so much!
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    Star Wars: The Mod Awakens

    I wish that was possible (or if it is I have no idea how to implement that). There should be much interesting additions to the "EPIC" version :D
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    Modding Q&A

    Ok, that makes sense. I'm more concerned with a barracks being able to upgrade a battleship for example, which I don't want, veteran units across the board, I'm ok with. I'm heavily using the C3X_Rxx mod to the EXE file, so I'm hoping placing the various "barracks" flagged buildings will still...
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    Modding Q&A

    Is there a write up somewhere for AI behavior in response to barbarians? I've read up a bunch on the barbarian behavior, but I've yet to find something written about how the AI actually addresses barbarian threats. Even general information like: If there is a barbarian in coordinate 10,10...
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    Star Wars: The Mod Awakens

    This has been my experience as well. For the "EPIC" version of the game, pirates are more or less speed bumps to slow the progress of certain factions from going in one direction vs another. . . also, other than the factions already in existence most pirates/ terrorists/ bandits were exactly...
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    Modding Q&A

    Is it possible to make a building like a "barracks" able to upgrade units, but not produce veteran units if built in that city? If possible, I'd like to have a "West Point" for production of veteran units, but unit upgrades like tanks to be upgraded at tank production facilities. Is any of this...
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    Modding Q&A

    Thanks a million for these details! :D
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    Star Wars: The Mod Awakens

    No worries, I tinkered around the edges myself. . . then I got bitten by the mod bug :P Glad you are looking forward to it!
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    Modding Q&A

    I have a couple of units resized, there seems to be a palette issues. Magenta for both off to the lower right of the screen (where you have details of your empire and the unit you have selected); both units have shadow issues of a large squarish field around them when they move (both have a...
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    Modding Q&A

    Unreal, thanks so much! I was able to get the new leader head to work, looks amazing in the faction choice screen (scenario start) plus in game diplo screen! One thing though I found two folders: "leaderheads" "advisors" Both folders seem to be related to the leatherhead, any idea what they...
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    Star Wars: The Mod Awakens

    Thank so much!
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    Modding Q&A

    Is there a solid tutorial on how to make a static leader head (I'm not great with palettes either)? I've got Civ3MM Toolkit and GIMP I'm trying to make the attached a leader head --I think I need to get the palette set up too. Any help is much appreciated!
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    Star Wars: The Mod Awakens

    Interesting suggestions, I know I'll try to add something like this to a major update of the 'Epic' version of TMA. Speaking of which, I'm thinking about a massive update with new factions. . . anyone have a tutorial for static leader heads? I'm spending way way too much time on this :(
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    Star Wars: The Mod Awakens

    Absolute tip top! Glad you are still working on this! Some posts back you were toying with the idea of Yuuzhan Vong wars, still thinking about that? I know (especially with the unit models readily available) I was thinking of making a Galactic war scenario (taking much from Episodes I, II &...
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