Recent content by benjy

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    earth map help

    boy, its a long time since i posted here... i gave up on civ 3, but decided to have a go with Conquests and i've gotta say its a huge improvement. anyway, quick question: i notice earth maps are provided, but yet again (this is v. frustrating) there's no starting on earth map in correct...
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    What do you miss from Civ 2?

    i miss: 1) researching philosophy and getting that cool message that said something like the age of philosophy is born in [blank].... 2) satellites that bring back photos of the earth 3) the music played when a civ was destroyed and the siund of marching when a city falls didnt you...
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    Editor Help - complete novice

    great you obviously know yer stuff so im gonna quiz you a bit further! when you make changes to the games rules, does the AI appreciate how to use those changes. i mean, stuff like allowing cruise missiles to be fired from a sub (i think you can make that happen in the editor) - can i expecft...
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    Editor Help - complete novice

    Thanks, i was hoping someone would say that! whats the big deal with backing up your civ3mod.bic file then, as long as you save using a different name there never need be a problem?
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    Editor Help - complete novice

    Ive just made a few changes to the game rules (changing corruption levels and unit abilities) and have saved the changes with a new name in the scenario file. i keep reading the warnings from Dan Magaha and others not to alter the .bic file - im not sure what this means. am i altering it? is...
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    starting locations

    ok ive not been playing or following the forums for a while. since the patch of last week, whats the deal with starting locations - is there a "civ 2" type option (i.e. in the main menu) of playing on a world map with correct locations, or do i have to use somebody's mod? if so, is there a...
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    Finding those elusive resources?

    try this this mod from SkankyBurns. 'tis good! http://forums.civfanatics.com/showthread.php?s=&threadid=15022
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    shortcut - show city radius

    what?!? hell, ive never seen that.... come to think of it, ive never seen the crosshairs either. :mad:
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    shortcut - show city radius

    hmm, maybe i made this up but i thought you could activate something that showed the city radious ie. where it would be placed if you pressed "build" at the settler's curent location. i dont mean the control-G (or whatever it is) function, which gives you the entire grid.
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    shortcut - show city radius

    whats the sortcut key to show the potential city radius should a city be built in the current settler location. sorry, i cant open the shortcut document someone posted to find out.... thanks
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    Changes the patch makes which are NOT mentioned in the Readme

    sydhe: for real?!? jesus, dont i feel stupid. guess ive gotta cut back on the funny stuff while im playing.....:crazyeyes
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    Changes the patch makes which are NOT mentioned in the Readme

    maybe ive just missed this, but ive not read anywhwere what i reckon is the best change.... you can now change projects on great wonders. so when those pesky indians beat you to the great library (not that im bitter) you can now switch and build another wonder.
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    The English

    playing as the english has put me off the hole UU concept - i was landlocked, so why were my people master warship designers? in real life, the english were not destined to become great ship designers, its just that they live on an island!
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    The English

    ah man, i thought i was the only one to dig turnpike lane.... this could be the start of a beautiful friendship. big up to the wood green massif!! bo selecta.:cool:
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    The English

    pass it over my friend.... let me have a toke.....:crazyeyes
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