Recent content by CaPtivE

  1. CaPtivE

    Achievement save files for Civ VI

    Here you go. Recruit Sun Wukong or Maui, both should work. I got the achievement with Sun Wukong. I won this deity game on turn 146 but kept playing to get the heroes related achievements. Enjoy!
  2. CaPtivE

    Civ Ideas & Suggestions Not-Worth-Their-Own-Thread

    In yesterday's update they explicitly mention that they have fixed this exploit along with a couple of others. I'm glad and I hope they continue down this road until the game is completely free of bugs and exploits. Cheers!
  3. CaPtivE

    Civ Ideas & Suggestions Not-Worth-Their-Own-Thread

    Simply select a civic that you already researched, then force the turn using shift+enter. It's so significant it is literally cheating. I did it in a game or two but felt cheap so I don't use it anymore. Let's hope this is getting fixed with the new updates
  4. CaPtivE

    Bug Fixes Needed

    Thanks. I posted my bug list there as well. I meant like a more official place than fan forums and social media..someplace solely designated to report bugs. For now, I'll rely on the available channels.
  5. CaPtivE

    Civ Ideas & Suggestions Not-Worth-Their-Own-Thread

    Bug fixes needed: 1) Siege units like catapults and bombards receiving a bonus from a great general that is no longer around (or which became obsolete). 2) Siege units attacking after moving on the same turn. The description clearly says "cannot move and attack on the same turn" (unless they...
  6. CaPtivE

    Bug Fixes Needed

    Some of the bug fixes we need: 1) Siege units like catapults and bombards receiving a bonus from a great general that is no longer around (or which became obsolete). 2) Siege units attacking after moving on the same turn. The description clearly says "cannot move and attack on the same turn"...
  7. CaPtivE

    Quality of life improvements I'd love to see

    Install the UI mod "Better Reports". You'll get EXACTLY what you described, under the "policies" tab. I also wish these QOL improvements were officially patched instead of us having to use mods just to get better info
  8. CaPtivE

    Civ Ideas & Suggestions Not-Worth-Their-Own-Thread

    I think it makes sense to have Great Philosophers, given their historical importance. Not sure what particular benefits they would add, but I'll trust the devs with this. Maybe a combination or diversity of science and/or culture bonuses, or some unique benefits (similar to great merchants...
  9. CaPtivE

    Great People

    I think it makes sense to have Great Philosophers, given their historical importance. Not sure what particular benefits they would add, but I'll trust the devs with this. Maybe a combination or diversity of science and/or culture bonuses, or some unique benefits (similar to great merchants...
  10. CaPtivE

    Quality of life improvements I'd love to see

    Automated ranged attacks: I'd still want to choose my targets, say you have 5 enemy units in range, I appreciate leaving that choice for me : ) No trade: Agreed. And also an option to automatically reject demands. When everyone hates you they keep demanding gold from you..like I'm never gonna...
  11. CaPtivE

    Quality of life improvements I'd love to see

    Quality of life improvements I'd love to see: 1) Trading with the AI: I want to QUICKLY see how much each civ is willing to offer (for a resource, diplo favor, etc). It's painful and time-consuming to do this check manually and going 1 by 1 with every leader. Instead, I wish you could see...
  12. CaPtivE

    Quality of life improvements I'd love to see

    Quality of life improvements I'd love to see: 1) Trading with the AI: I want to QUICKLY see how much each civ is willing to offer (for a resource, diplo favor, etc). It's painful and time-consuming to do this check manually and going 1 by 1 with every leader. Instead, I wish you could see...
  13. CaPtivE

    Enhanced Trade Interaction

    From my experience, if the AI is willing to give you X gpt, he'd alternatively be willing to pay a lump sum of 30X-10 at minimum (sometimes like 30X-5 or even 30X). So if he's offering 5gpt for your resource, he'll probably accept an alternative lump sum of 140 (more or less).
  14. CaPtivE

    Border Expansion, Can't Micro-Manage?

    100%. At least commit to the next-expansion tile! I still think the player should be able to choose where the city should grow. Spending gold to purchase a tile will still be needed when you want to access it right away! Natural growth should also be directed by the player if he wants to, it's...
  15. CaPtivE

    Border Expansion, Can't Micro-Manage?

    As far as I know, you CANNOT manually prioritize the tiles you want your city to grow to. I find this issue very surprising and needs a quality of life improvement. Just like micro-managing which tiles to work, we should be able to direct/specify the culture-driven border expansion. I find...
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