Probably would break the game in terms of balance (esp. MP), but it would be fun to stage your own Red Dawn and capture every city on a huge earth map with nukes and commando troops in a single turn.
Great Scientist bulbs are pretty weak in the end game as you should be able to do the same as a bulb with 1-2 turns of teching. More important are Great Engineers for wonders and Mining Inc and Merchants for Sushi. Golden Ages are also way more important than bulbing at that point. Even...
Justinian should really just start whipping and drafting after music. The amount of happy you can get out of the Hippodrome is good enough that you should really keep 10% culture and just keep your whip/draft anger constant. In my mind that makes him like Montezuma as a leader that really get...
Why have one AI on Settler? I can't look at Shaka's cities without vomiting in my mouth
Edit: Those aren't Shaka's cities... I may not play MP, but it looks like Inca was the only one who was actually playing well. No tech trading /= No city building
You can influence your automated workers with your city governor, if I'm not mistaken. If you go to the city screen, to the right of your build options, the :food: :hammers: :commerce: :gp: :science: buttons allow you to tell the governor which tiles to work (not totally competent but...
Just want to strongly emphasize how much I agree with Zara being the toughest AI. Although there are ones that tech too fast (Mansa and Pacal), ones that will always declare anyway (Genghis and Monty) and ones that'll just try to mess up your Diplomacy with religion (Isabella and Justinian)...
Interesting write up, one thing I noticed is that you traded health resources instead of your happiness to the AI leaders. As far as I've heard, it's actually better to trade off happiness first because the Deity bonuses usually lead them to health problems before happy problems. At least, I'm...
You may also want to consider if you're running with Expansive or Imperialistic as traits, because in those traits it is only hammers that are multiplied into production and not food. So IMP leaders want hammers being worked during Settler building and EXP leaders want hammer tiles for their...
Well he's not asking anyone to do this on deity, he wants to do this monarch. If he wants an ultra religion city, there's a road map. And there's a start that's competitive on Monarch (the requested difficulty), with no commerce and dry rice no less. Go talk about Horse Archers in a post...
So I got bored and decided to demonstrate what I was talking about above. To be fair, this is only on Monarch but it looks like this strategy would be pretty safe to put into any game at that difficulty. The start isn't impressive and the stone never actually helped build stonehenge, so it...
You don't need to have one city to get two religions in the same city. As long as you have a religion present in your capital it will never be chosen as a holy city if you have multiple cities. A more interesting path would be to bulb Theology with the intent of getting both Judaism and...
Yeah, probably would've benefitted from skipping going for Meditation with all those forests surrounding the capital. AH-Mining-BW would've probably been better. I'd probably also have settled D8 before Utrecht, as D8 is a much better mix of commerce/food/hammers for a second city. Utrecht...
Mounted warfare usually manifests in two ways, either
A) You have a technological advantage and can just use flanking for 1/4 to 1/3 of your mounted units and use their withdrawl ability to make up or your lack of seige
or
B) You can cut off their resources for counters against your...
Of course, another thing that hasn't been mentioned is that some stacks don't have to be mixed defensively. While you do want a diverse stack for something like catapults/trebuchets/cannons with 1-2 counters of each type and city attackers, when you are using lots of mounted troops like...
Why would you whip often, if at all, in an oxford city? Especially one which provides hammers with your commerce? I guess we could be comparing to a super crazy insane amazing start (every tile riverside and 7 gems or something of the sort where food isn't an issue at all) but even then you...
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