Recent content by chr

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    New Beta Version - December 10th (12/10)

    Had a CTD, here's the minidump :)
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    New Beta Version - December 6th (12/6)

    Is there some secret handshake I missed to not mess up the installation? :confused:
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    New Beta Version - December 6th (12/6)

    Started a new game and indeed it happened again: Clicking on Accept makes him decline and clicking on any items does nothing. Attached is the Autosave from 1 or 2 turns before and the Logs folder. HTH!
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    New Beta Version - December 6th (12/6)

    I don't quite understand. I deleted the Cache folder before installing this new beta and have played one game since.
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    New Beta Version - December 6th (12/6)

    Here it is
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    New Beta Version - December 6th (12/6)

    This time I made sure I installed correctly; I deleted all old CP and EUI files, deleted the Cache and the Moduserdata folder, let Steam check file integrity. Copied the new beta files into the Mods folder, deleted LUA folders from CP and CBP, and copied EUI into the DLC folder. I'm sorry to...
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    Beta Version - November 30th (11/30)

    I deleted the cache folder and also the moduserdata folder for good measure and I didn't encounter that glitch again in about 50 turns I played. I could've sworn though I deleted the cache before as well, I made a habit out of it since using the CP ;) Ed: some people here report this happening...
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    Beta Version - November 30th (11/30)

    I usually do, but will do so again right now and see how it goes.
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    Beta Version - November 30th (11/30)

    One thing I noticed, is that sometimes when dealing with the AI the things offered don't appear in the list. For example the AI calls me asking for mutual open borders (I know this because of what they say), but the list is empty, or rather the items there are invisible. Another probably very...
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    New Beta Version - Nov. 28th (11/28)

    I like the fullscreen loading screen :D
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    New Version - November 17th (11/17)

    Regarding tourism, I just won an easy cultural victory in the year 1520, so I agree it should be toned down a bit.
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    New Version - November 17th (11/17)

    Thank you both for all the work you put into this!
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    Bug Reports - Post Here!

    I actually had barbarians disabled in the game I had the CTDs, so I guess the problem lies elsewhere (or it's a different issue)
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    Bug Reports - Post Here!

    I loaded the autosave and had a CTD again a couple of turns later. I attached a .zip file with Database and LUA logs and the CvMiniDump. Active Logs: Community Patch Full with EUI 13/10, UI - Great Work Manager (v 13), UI - Wonder Planner (v 13), Wonder Race (v 4) Inactive Mods: Extra Victory...
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    Bug Reports - Post Here!

    This is not the most helpful bug report either, but on my first game with the new (13/10) version, it CTDs on turn 157 during AI turn. Previous version (1/10) was really stable though.
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