Recent content by CMHistory

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    Problem with BTS 3.19

    Vanilla + BTS, I'm running it off of the BTS DVD ROM right now. I've tried using the autoupdater and manually updating, and both give me the same problem. No error messages, just hit the Install button and watch the window vanish, with no further activity.:(
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    Problem with BTS 3.19

    Has anyone else had problems installing the BTS 3.19 patch? I downloaded it off of the Firaxis site, ran it, hit the install button when it got to that screen....and Nothing. Nothing else happens...no screen locking or odd graphics, no install progress bar....just nothing. I know this isn't a...
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    Civ4 BTS v3.19 Patch

    Anyone else having problems running this? I've downloaded the patch, I run it, it gets to the screen where I press the "Install" button, but then it just goes away and doesn't seem to actually patch anything....am I alone on this one? :)
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    FfH2 Bug Thread

    Nope...can't even get to that point, I'm afraid. I've never had unidentifiable CTD's with any of Kael's previous builds, I guess I was just lucky....:(
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    FfH2 Bug Thread

    I keep crashing playing Faeryl Viconia....I don't crash as Auric, almost completed a game with him in fact (patch q), but every game I start with Faeryl CTDs on me after some point in the game. My most recent game crashes at the as soon as I end my turn from Turn 112 to Turn 113. I'm running...
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    FfH2 Bug Thread

    Well, I can't say I'm happy to hear that....the CLassical era was my favorite starting point. Any word on when Medieval will work correctly, or if we can have Classical back the way it was, if noone is offended by the suggestion? Kael? Please?:sad:
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    FfH2 Bug Thread

    Is it intentional that later Era starts have been nerfed? I started a game in the Classical era under patch q, and Construction and Sailing were still on the menu....back in patch h, at least, the techs were more advanced for the Classical era. Oh, and the Medieval era is still broken....when...
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    basium sucks!

    I'm all for removing maintenance costs for Angelic and Demonic units, period. The backstory tells us that they are not on Erebus for the cash....they are here to win. Human/living units should still cose maintenance, but any unit with the Angelic or Demonic promotions (for any civ) should be...
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    halflings?

    I'd like to see a random Barbarian unit spawn with the goblin model, but remapped with a halfling appearance and name them "Feral Halflings", just like they had in the Dark Sun campaign setting, when all halflings were vicious, psionic, barbarian people-eaters. Can't really see any other...
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    Scions of Patria: Seeking ideas, feedback for undead civ module

    Hey, Tarq: Why did you decide on the summoning mechanic for your Alexi hero, anyway, rather than a straight-up upgrade-based-on-tech-achievment approach? While the first iteration makes a great city defender, her lack of mobility prevents any serious leveling...which wouldn't do any good...
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    CoE: 4 Unit Religion?

    Pursuant to the 20% chance to take on a religion problem, as it pertains to CoE... I think it would be an excellent bonus for adopting the CoE religion as your state religion if that guaranteed that ALL of your units (100%) followed CoE, rather than the random 20% chance that everyone else...
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    Scions of Patria: Seeking ideas, feedback for undead civ module

    New Body I-III for Scions? Suggestions: Body I: Besides a Necromantic Haste option (which would really just bring them up to "normal", they would still fall behind normal units with Living Haste cast upon them) or a minor combat boost, can't really think of anything colorful for this...
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    Demonic Citizen Problems

    I think I would feel better about it all if the Infernals were given a Ritual they could perform, per city, to convert the citizens into Demons (thus building the Infernal-only structures). It should convert some proportion of the citizenry to infernal life (i.e. you should knock some...
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    Kunningas - Giant civ, feedback, help and opinions treasured.

    World Spell Idea: March of the Giants: Cast spell to provide all current units with Commando and Haste promotions, wearing off some pre-determined time later.
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    Fall Further - The Original Thread

    I like this idea for the Archos....to be fair, I don't usually play them much, but the idea that they would send their baby spiders into neighboring villages to rampage and feast in order to get big and strong is virtually ideal. Of course, they would have to sacrifice the gold they would gain...
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