Recent content by Davidicus

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    Do you pillage during wars?

    Had not considered that as a reason for pillaging. Good tip.
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    Chemical/Biological wepons

    If bio weapons are to be included, there should be the medieval style as well (with weaker impacts of course), being the throwing of plague infected bodies over city walls with catapults.
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    Civ and History Books

    good book I am reading right now is called: The Middle East and Islamic World Reader, Edited by Marvin E. Gettleman and Stuart Schaar.
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    Next Expansion

    The canal thing can probably handled as a mod (I read something about that in a mod forum on here). There is a mod out there that allows for undersea cities and and underwater tunnels much like Call To Power.
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    Next Expansion

    As long as we are talking about what we want!!!! I'd love to see an expansion that allowed for multiple world play in one game (i.e. stargate). Of course, this would take the game to a whole new level of playing time and you'd have to throw out the time limitation for winning.
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    Do we have canals as Civ4 mods yet?

    sounds like a good idea to me
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    Do we have canals as Civ4 mods yet?

    I understand where the OP is coming from. The city as a canal works fine for an Isthmus like Panama or even the Suez canal. But technologically speaking, it would be possible to build canals much longer than a city radius. This could be a revenue creator for a civilization as well...
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    Ideas for Modders

    For any of you talented Modders out there, here are some mod ideas I have come up with (I would love to do them, but have neither the time nor skill to do so): 1) Turtledove based mods: a) the world war series (with the invading lizards) could be done two ways, i. have a world war II...
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    Do you pillage during wars?

    Pillaging can also be a good war of attrition tactic. It can lure units out of the city for easier attacking if you do not have great city assaulting units.
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    Hatshepsut!

    speak for yourself! Been playing Civ since II and never got past noble (or the equivalent thereof) on any of them. But then again I just don't have much time to play to master strategies.
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    World Linkage Mod??

    That would not really work well for the scenario I had in mind, but the suggestion you have made does open up other possibilities. Where would be the appropriate forum to post a suggestion to the Civ guys to consider possible stargate type modification capabilities?
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    Hatshepsut!

    What difficulty level?
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    World Linkage Mod??

    Would it be possible to develop a MOD where there were two World maps that could be linked together such that a unit could move from one map to another at one or two key locations on the various maps (think Stargate)???
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