egaonogenki
Warlord
Canals were pivotal in history, so it's nonsense to have a civ history game without one. Do we have canal mods yet?
I don't care if canals cost 1,000 gold per tile (as they were also expensive IRL), but it would help. Considerably help.
(Oh, and if you're thinking of limiting them to something like 3 tiles in length, please don't, since that's also non-realistic. The Erie Canal spanned between Lake Erie and the Atlantic Ocean and was 363 miles (584 km) long. Also, have you ever heard of the "Grand Canal" in China? It's over 1,000 miles (1609 km) long! In real life, we made canals as long as we liked just so long as we had the money for them.)
I don't care if canals cost 1,000 gold per tile (as they were also expensive IRL), but it would help. Considerably help.
(Oh, and if you're thinking of limiting them to something like 3 tiles in length, please don't, since that's also non-realistic. The Erie Canal spanned between Lake Erie and the Atlantic Ocean and was 363 miles (584 km) long. Also, have you ever heard of the "Grand Canal" in China? It's over 1,000 miles (1609 km) long! In real life, we made canals as long as we liked just so long as we had the money for them.)