Recent content by Deadlychipmunks

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    CCTP We need you, we need support.

    I've got some free time coming up this semester, and if you still need help with text files, I believe I can start working on them.
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    Brave New World's New Civilizations - REVISED YET AGAIN!

    It wouldn't require replacing any of the city-states. And it would be just like Firaxis to try and throw us off the trail by not including Venice in any screenshots... just saying...
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    RoM 2.8 Multiplayer -> NO MORE OUT OF SYNC

    After checking with your reply, I found that we had indeed checked the rising seas option. We started a new game without it, and its working like a charm now! Thanks!
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    RoM 2.8 Multiplayer -> NO MORE OUT OF SYNC

    I've done what you suggested in your post, and it did indeed solve the OOS problems when attacking. It has however introduced a whole new set of issues: Now at the end of every turn, i get 7 error messages saying: "Error in EndPlayerTurn event handler <bound method Revolution.onEndPlayerTurn...
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    Wow,That Can't Be Good...part DEUX

    Heh, I mostly just lurk on these forums, but I had to register to answer this one. Me and a buddy were playing a multiplayer game, he was Augustus, I was Churchill. We were on complete opposite sides of the continent, so I thought I was in no real danger from him. And this is how the game...
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