This is the first dismissal of city-states that I have seen in a review. Most reviews find it an interesting new feature.
It does not seem like he appreciates strategy games for their gameplay, but rather their quirky nature. He lavishes praise on playing civ counter to their history (a...
I dont know where, but I have seen this same setup with this marketing director before. The video itself is not a replay, but all these actions follow the same line. Same civs, same era, same reasons to attack. This must be the marketing save game.
As stated, this is very much a strawman argument. More control does not necessarily mean more thought. It depends on what these processes are. I havent played it, so I cant really talk about specific instances in game. The article suggests thoughtless actions are removed allowing you to...
Nobody else mentions crashes, and shacknews makes a somewhat counter statement for pc power. "It can be a bit of a resource hog as games progress, but it won't require a top of the line rig."
http://www.shacknews.com/onearticle.x/65623
http://www.joystiq.com/2010/09/17/civilization-5-review/
Breaks the review down into user groups: civ PC veterans, civ revolution players, and the uninitiated.
Five stars though it mentions some problems with crashes and taking the recommended PC specs seriously.
Its possible they have played the final build, but they took screenshots from the pre-release build. Though i wonder how much a review would change from pre-release to release. As long as the bugs are eliminated, no?
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