Recent content by Dozmonic

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    So what's up with the super ugly rivers?

    There's nothing graphically amazing in this compared to Civ4. The botching of things like rivers will be fixed we hope, because it is clearly not as intended. Sometimes you'll have a resource like horses appear on a coastline and half the horses are sat on the ocean - that should get a fix too...
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    Any ways around various interface annoyances?

    Too much has been removed and hidden in submenus, not accessible via keyboard shortcuts etc. Not having options there for quick moves and so on does irk ;-/
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    Leaders speaking their own tongues: a good feature?

    Couldn't care less about this feature. I don't listen to what they say, I read what the text says. I'd rather they gave us some actual diplomatic information to go by instead of having squeaky voiced Romans and Greeks piping away at us.
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    Pet peeves about the interface thread

    The UI (and lack of diplomacy information) are the two things I feel that're letting the game down right now. I hate how chunky the UI is - even when you tell it not to upscale and to use compact mode, it's still pretty chunky. I also don't like it hiding options by default. Yes, this is my...
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    Is it me or what is up with the Alt+Tab in Civ 5?

    I've had no problems alt-tabbing multiple times without any bad effects so it probably just doesn't like you? ;-/ Maybe not enough RAM?
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    Aggressive Leaders?

    For me it's as has already been said, having combat 1 means that a built unit can more readily upgrade and specialise. I love aggressive leaders.
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    Help needed with new Korean game

    I personally would have gone to the blue circle NE. You'd have the corn and the fish, be in a coastal position with a river and a lot of gems, the other side of the river could be cottaged for commerce or you could use the food resources to be a GP farm and run specialists. But I am certainly...
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    Will Firaxis have a beta test this year?

    It'd take a stroke of genius to recapture the quality of the original pirates game... *wistful look in eye*
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    Horses or Iron>?

    All depends. If I have a nearby neighbour I'll usually get to iw quite fast to attack them with a mix of swords and axes. However, if there's some distance between us and I have no copper but I do have resources that require pastures then I'll research ah and, if that reveals horses, you have a...
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    played ancient era too many times?

    I do this if the map is particularly easy - or bad - or if I haven't saved it once and do a stupid misclick, or sometimes when I lose at 95% odds or what have you. But then I'm only playing vanilla and the end of the tech tree is dull to me in that. I've heard BTS adds a nicer amount of variety...
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    My first Prince game.

    I always find it better to just random and play with the hand you're dealt. Whatever the traits of your leader and the UU of your civ will dictate what type of victory you'll want to go for. You learn more losing playing the game in different ways than you do winning the game in one way.
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    Does the game revolve around a few squares of oil?

    Cheers. Been reading here for ages but only recently decided to start playing some more civ 4 and move it up a difficulty level or two ;-)
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    Playing on prince level tech research

    I've won a couple of games on prince without specialisation, but specialisation does make it easier. As they say, the jump from noble to prince is large, I'm guessing prince to monarch is less so because you've started to learn with running at a deficit. One way to get techs is to attack your...
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    Does the game revolve around a few squares of oil?

    Hello, new here o/ I'm only just mastering prince level but I'm finding that as others have said, iron is a more important resource than oil. None of my prince games that I've won have lasted to where oil was needed. The last one, a conquest victory, was achieved with cannons and riflemen...
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