Recent content by Dr_Laxative

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    Enough with the complaints...

    Didn't know... this probably will aswell
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    Enough with the complaints...

    Enough already with the complaints.... Everyone is complaining how the games sucks because it wasn't tested enough or their computer doesn't work with the game or this or that... Enough already... If firaxis had decided to test it longer and said 'the game release date will be pushed back...
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    Hit Movies/Singles....huh?

    Ehh there's still something I don't understand.... What are hit movies or hit singles? I constructed Hollywood and Rock n Roll.... So now what? how do I make or use or whatever with these hit movies/singles???
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    Look at the Toronto Canada ship date Amazon.ca has for me.....

    Wierd...I got my copy last wednesday... Did you try calling gameshack? gamerama? ebgames? futurshop and bestbuy?
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    Modding the aspects of "Game Speed"

    Well boys and girls I can official say that this didn't work I have everything at epic ...so 150% everything except research at 200% As for year increments I took everything that was in epic and jsut doubled the numbers.....yah.... I'm in 1350 and just inventing mathematics... not working so...
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    Simple Creation a New civ?

    I'm trying to create a new civ but easily... As in using the pre-existing leaders and stuff. This is what I tried to make a new one....yet it doesn't work I edited 3 files... Civ4civilizationinfos.xml and Civ4LeaderHeadInfos.xml from the civilization directory and...
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    Modding the aspects of "Game Speed"

    Well King Jason....what do you recommed so that we can have everything at 100% except research at 150% and still have the time match...as in not to end up at 2050 and still be researching tech from where ou should be at 1500....???
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    Modding the aspects of "Game Speed"

    Hmmm your file is unchanged except for the year increments??? As for this question :P read the other posts...we are talking about it now
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    Modding the aspects of "Game Speed"

    Sure...I'll try it out when I get home
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    Modding the aspects of "Game Speed"

    That still doesn't make any sense... Think about it.... why would there be a number defining how many turns the date will advance for 40 years if it's just gonna switch at the next epoch/era... ie: <iYearIncrement>2</iYearIncrement> <iTurnsPerIncrement>70</iTurnsPerIncrement> Turns per...
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    Modding the aspects of "Game Speed"

    Did you change anything else?
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    Modding the aspects of "Game Speed"

    Well from the small amount of programming I know there seems to be no indication of tieing it to actual epochs... I think it's just doing them 1 at a time time till there are none left basically. Like you said it's probabky tied to research.
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    Modding the aspects of "Game Speed"

    sooooo like this? <GameSpeedInfo> <Type>GAMESPEED_NEW_EPIC</Type> <Description>TXT_KEY_GAMESPEED_NEW_EPIC</Description> <Help>TXT_KEY_GAMESPEED_NEW_EPIC_HELP</Help> <iGrowthPercent>150</iGrowthPercent> <iTrainPercent>150</iTrainPercent> <iConstructPercent>150</iConstructPercent>...
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    Manual

    I'm in ontario, Canada.... they ship all games with both languages... As far as no hardcopy for the regular manual...no clue...
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