No, it's not one unit replacing two, it's 2 units replacing two units. The hover text is the same for the double icon of that unit. I haven't tested if they appear in other civs, but I doubt it because the others shouldn't even have access to them
Thanks for the help, now to to figure out whats causing the icons to be doubled.
I have two unique units for my civ, and they show up twice in the city view. I have them as replacements for Worker and Cavalry, so I don't understand why they show up twice.
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Screenshot of what it looks like:
I didn't touch the schema files, the tutorials didn't say anything about them. And I added a whole civilization, new uints, leaderhead, civilopedia, etc.
Also, if I am using the civ I made, I have two unit icons for the two uniques I made. Meaning I have a total of 4 icons, and if I try to build either of the new units the game will crash. I followed the tutorial, and did everything I was supposed to.
Also, if I just do direct edits to the files with what I want to use as a mod, everything shows up properly, I can play singleplayer, but the game will crash at the end of the first turn.
The folder structure is weird, the first folder is "sid meier's civilization iv beyond the sword" then the one that I needed to use is "sid meier's civilization iv beyond the sword\Beyond the Sword"
Thanks though.
it varies, but the reason is "Element content is invalid according to the DTD/Schema
EDIT: Seems when I did the original addition, I used the assets from the first folder. BTS assets are in a different one.
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