I commend you for your keen observation, but I think you're reading too much into it.
"The thing that makes little sense about this is the fact that Montezuma himself thought Cortéz to be a god. Why then would Montezuma throw darts at his pic for sport?"
It's obviously just something the...
Essentially, they initially created 15 civs, because that way each combination of the "civ attributes" is represented (where each civ will have 2 attribs), and frankly, I don't really know why they were compelled to round it out to 16 civs (by adding an extra Mil, Rel).
For example (15...
One of the keys to Civ3, seems to be to "make full use of the advantages that your particular civ has."
Religeous - This is simply nice, because you can build Temples and Cathedrals for much cheaper. You can also switch governments in 1 turn.
Commercial - You have better commerce in the...
Yep, "it's a whole new game" (as far as stratagy goes).
Two key suggestions for you...
1. Spread like locusts in the beginning. It's not like in Civ2, where you could have a few super-cities. And when you -do- make contact with a rival civ, spread TOWARDS him; you can back-fill your own...
Storm-br : Didn't realize they saved the seed. I believe you, I just think it's kinda silly on their part. It seems trivial to attempt to FORCE a player to lose a battle by keeping the seed. It's just a freakin game. If a player wants to save and refight the battle again, let him do it for...
I don't really mean to flame you, as I understand that you're just trying to help folks, but jeez, that's kinda anal don't you think?
FYI - Random number seeds are often created off the current system date-time (which is obviously constantly changing), so reloading the just saved-just-before...
I am definately a genocidal maniac in Civ3. If somebody attacks me, I kill every last one of them. Comeplete and utter destruction whenever possible. Hunt down even the tiniest of towns on remote islands; and if it's "too remote", screw it, just burn it. Granted most wars get to a point...
1. Does it do any good to clear/road/irriate/mine a hex BEFORE planting a settler there? I think I tested this with jungle, and when you plant a settler, it changes it to grassland. But what about building a road and putting a mine in (a grassland or where ever), before you "build city" with...
I give Civ3 a 6. "OMG! This is board for folks who love Civ3!"
I do think Civ3 is a great game. But it is fair, and unfair to compare it to it's predessors (I need a Switzerland civilization *grin*).
Civ3 has EXCELLENT graphics, and the idea of Culture and attributes and unique units is...
I've learned much the same thing as you, in much the same way.
I play the Geeks (er, Greeks, smile). I like the Hoplite, because he's useful thru (and including) the Middle Ages. I'm not normally all that agressive militarily, I just want to protect what I have. But in my current game...
Frankly, I find the whole "There should be Portugal! No! Spain! No! Portugal! No! Spain!" debate rather tiresome. But...
I am curious. You mentioned that "the kings of Spain and Portugal already knew that America was there..."
Please to elaborate. Not flaming, it's been a while since...
Having played all three civs (but still cutting my teeth on Civ3), there is some limited advice I can give tho...
Know that the bad-guys love and understand MIGHT. Even if you just want to be left alone, you'll need a strong defense. If you don't have a sizable army, he'll simply walk over...
Ok, after fighting 2 long wars as the Greeks, with the Persians and their d_mnable Immortals (they're not so Immortal after all), I've captured a strategic (Persian) city on the edge of both of our empires. The city was quite large (relatively-8), and was acting a a major base that he was...
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