Recent content by Flamegrape

  1. Flamegrape

    The Newbie’s Guide to Modding Civilization 5

    I'd say that this has been abandoned.
  2. Flamegrape

    New SDK Beta (World Builder, etc.)

    I just wanted to say that I'm having problems, too. I did a fresh install of the game on a fresh install of Win 7. Game runs fine. SDK doesn't. Even the beta version. It seems that many people are having exactly the same trouble. Also, I'd just like to say that Steam is a terrible idea. I hope...
  3. Flamegrape

    Subscribed mods at Steam Workshop are not being installed!

    This worked for me as well. :goodjob:
  4. Flamegrape

    Standard (80x52) World Map TSL

    I just don't understand what I'm doing wrong or how it's supposed to work. I have tried to install this mod both manually and automatically through the in-game download. When setting up a new game, I cannot find any map or scenario titled "Standard World Map" or "Standard World Map DLC".
  5. Flamegrape

    Solution: The Globe in Civ V, a really spherical map with only hexagonal tiles!

    Although Orthoceros' idea is novel, I don't think it will work very well. I've been toying with the idea of a spherical hex map for years. And I've concluded that a hex map with 12 pentagons is the best way to go. A game designer would just have to deal with that problem using brute force...
  6. Flamegrape

    Missing Oil graphic on Ocean tiles

    I am having this same problem. I've confirmed that the oil resource located on a water tile does not appear in the DX10/11 mode but does appear in the DX9 mode. If it's any help, here is my general system information: i7 X980 3.33 GHz (it is a 64-bit hex-core CPU) Windows 7 64-bit 24 GB RAM...
  7. Flamegrape

    Legendary Earth Mod (LEM)

    I am having this same problem. The offshore oil resources are there on the map. I can see them in World Builder and the in-game cursor indicates that oil is present in the proper hexes. They seem to be invisible. BTW, this is a great map. I've been having lots of fun with it. I have spent a...
  8. Flamegrape

    True Start Location Earth Maps

    Crash to desktop. :( Dell Precision 670 Intel Xeon CPU 3.4 GHz (dual processors) 2.75 GB RAM NVIDIA Quadro FX 3450/4000 SDI
  9. Flamegrape

    Graphic Glitch in menu and on some icons (around min specs, mostly X1950 PRO):

    I have the same problem with the main menu background image. Dell Precision 670 Intel Xeon CPU 3.4 GHz (dual processors) 2.75 GB RAM NVIDIA Quadro FX 3450/4000 SDI
  10. Flamegrape

    True Start Location Earth Maps

    I placed the mod file in the proper folder. I started Civ5 and it crashed before I got to the menu screen. Anyone else have this problem?
  11. Flamegrape

    ***Official "I'm at/below Minimum Specs" Club ***

    I am a little bit above the minimum specs. After playing the game for a while, I'm absolutely mystified as to why there is such an astonishingly high graphics requirement to play this game. The graphics are not that complicated. Nevertheless, I have to reduce the graphics to the lowest settings...
  12. Flamegrape

    How do I add new resources by reskinning existing models?

    How do you do that? When I right-click on a mesh, I see two options under Texture: Edit UV and Export Template. How do I see texture properties in NifScope? EDIT: Nevermind for now. When I first launched NifScope, the Block list's Name column was too narrow and I couldn't see the...
  13. Flamegrape

    How do I add new resources by reskinning existing models?

    The only tutorial that I've found is here. But the tutorial does not provide a clear method of switching out textures using existing models as a template. In that tutorial, the spice resource is copied and transformed into a lemon resource. The trouble is that .dds textures can't be...
  14. Flamegrape

    No program for converting hotseat to WorldBuilder format?

    I can't believe that all of these years have gone by and no one has written a program that will convert hotseat to WorldBuilder format. Yes, it could be used for cheating. But you can cheat when playing chess, too. I want to develop a scenario by playing all of the civilizations myself...
  15. Flamegrape

    [BtS]40 civs-allows colonies AND 34 civs

    Is there still a flaw in the game that requires shortened names? For me, that was infuriating. The designers of the game should have had the foresight to account for large games. I was praying that 3.17 would have fixed this major problem. Has this not happened?
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