Recent content by flitz

  1. flitz

    ExtraModMod

    happy new year, let's start with a bug report ;) A recent game crashes on me and the reason is the combination of: Require complete kill Loki-owner has no cities left Loki is still roaming around In CvUnitAI.cpp : 29292: int iDistance = plotDistance(pLoopCity->getX_INLINE()...
  2. flitz

    ExtraModMod

    I just had a look at the supplies unit. My idea was to make them buildable in order to share production between cities. Apparently, this can be done by raising their iCost to something >0. The question would be what value to use so that the unit is useful but still balanced. The buildings that...
  3. flitz

    ExtraModMod

    Maybe it was the paladins in the Ljolsafar's stack. Because their stack moved onto the same tile where my stack was standing. But I only needed to remove the paladins from their stack via worldbuilder to fix it. So I had the wrong understanding of technology propagation. I thought it was only...
  4. flitz

    ExtraModMod

    Hi, here are 2 things, one might be a bug or a feature, I'm not sure. The other is just a general question. 1. In the attached savegame, my army is standing right next to Dis. An army of the Ljolsafar is standing right next to mine. The current peace treaty with the Ljols says that it can...
  5. flitz

    And what I forgot: I'm using boost 1.52 and python 2.7.10

    And what I forgot: I'm using boost 1.52 and python 2.7.10
  6. flitz

    ExtraModMod

    I was going to fork your repository on bitbucket to retrieve the dll sources and deliver a patch. But I cannot clone the repo with git. That is weird.
  7. flitz

    ExtraModMod

    I have experienced a crash without any error message which is repeatable playing extramodmod. I posted it in the wrong forum, so I will link it here. A better description and savegame are there: Bug-report-in-wrong-forum Hope this helps, keep it up :goodjob:
  8. flitz

    FfH2 Bug Thread

    Here is a bug report. Well, there is not much to report actually, the game just crashes upon pressing "next turn", so I suppose something funny is happening while computing the AI turns. I tried to check with toggleDebugMode on, but didn't see anything special being built during this turn by...
  9. flitz

    Revolution: what's your experience?

    Logically, a player should always have a capital if he has at least one city (shouldn't he?). So the first part is more of a safety check that the capital (as a python object) is really defined, to prevent crashes from accessing it in case it isn't. The rest is a check if some city is...
  10. flitz

    Trade route without roads and without sailing

    lol, what the .... :crazyeye:
  11. flitz

    Realism Invictus

    You mean the error message stays the same ? I am no svn expert, but I thought that those checksums are stored inside those .svn directories that are contained in each subdirectory of a checkout. So by removing a subdirectory (or its parent directory) this should have been just as good as making...
  12. flitz

    Trade route without roads and without sailing

    This is actually the case, the river tiles from between nuremberg and aachen are completely inside by cultural borders. I probably missunderstood this the whole time then, thanks for clearing it up
  13. flitz

    Trade route without roads and without sailing

    Hi, in the attached savegame, I realized that my southern-most city, Nuremberg, has a trade route with the rest of my empire. I wonder why this is, the roads to the city are not finished yet and although it has a river access, I have not researched sailing, yet. Is this a bug or am I...
  14. flitz

    Realism Invictus

    Why not just remove/rename the file and have SVN check it out again ? If it happens again for other files in the same directory, remove/rename the whole subdirectory, i.e. the Text/ dir, before trying the svn update again.
  15. flitz

    Vokarya's Workshop: Buildings

    I think it's a little weird. The money slider basically means taxing, i.e. higher state income, how would a casino profit from this ? Also, I consider the money slider as more of a last-resort kind of thing, you increase it only as much as necessary to turn in a net profit, or more if you are...
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