Hi there,
Been coming back to Civ4. Pretty quickly got up back to Immortal - Emperor felt way too easy, but Immortal is definitely as hard as I remember it. Anyway, I just conquered the Romans using Swords and Axes, now bolstering a pretty solid city count with some extra land to settle (got...
Playing Emperor Earth18 Civs as ENGLAND is indeed ambitious :) I'd recommend you start with something else (like Monarch/Continents with a leader you like or something) but if you do still want to play this scenario, you will be limited to very few cities. Early aggression is somewhat of a must
Finishing Aesthetics with 2 cities is probably the biggest mistake here, not the tech path.
Aesthetics is quite an advanced tech and should be researched only after you already have most (if not all) the basic techs you need for infrastructure and survival.
Consider the following:
You have a...
So I've been a regular on this forum a couple of years back and then I quit Civ for a big long while... but I'm back here now! :king:
Anyways, I kicked things off with my favorite map - Fleme's Earth (kudos to this guy he's amazing) and picked Persia. So I rolled over Babylon and the Ottomans...
One important thing people seem to forget when going for culture is how to use your GAs properly. Depending on the layout you may rely more or less on cottaging, but GAs should be used as much as possible. Once you stop settling them and start using them for Great Works (when the value of a...
Every AI that's eager to expand is a potential monster, so that immediately includes all Creative and most Imperialistic AIs - Catherine especially given the right circumstances is a monster. However it's really less about the AI and more about their start. I've once had a game where Toku had a...
Your tech rate is pretty bad, considering that the land doesn't look that awful. Your main concern should be building up a consistent beaker rate and production base before you even think about going to war - even you did manage to raise and army for medieval war with Justin or Joao, both...
That used to be a major sticking point for me too - dealing with post-HR unhappiness. Here's I learned to deal with it:
Metal Casting is an extremely valuable tech, even more so if you're Industrious. They're expensive hammer wise, but the 25% multiplier is HUGE early on, and getting your...
You can always argue that GMs>GSs (and most will agree with you), but that is not the purpose of this discussion - it rather is about how to utilize Spies.
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