Recent content by FXS_Sar

  1. FXS_Sar

    Civilization VII Update 1.2.3 - July 22, 2025

    You do have to go into the Advanced Options menu to add the two new AI players -- but yes, 12 is now possible on SP huge maps!
  2. FXS_Sar

    Civilization VII Update 1.2.3 - July 22, 2025

    Should be all live now!
  3. FXS_Sar

    Civilization VII Update 1.2.3 - July 22, 2025

    You may have caught it already -- Update 1.2.3 is rolling out now! We mention in the patch notes this is lighter compared to our major June update, but we hope these changes - especially the first round of improvements to Age transitions - feel particularly impactful. We want to hear how these...
  4. FXS_Sar

    Civ VII Developer Update - July 2025 | What's coming in tomorrow's 1.2.3 update!

    Hey, Civfanatics! The July update is coming tomorrow, and so is Auto-Explore, Age Transition Improvements, and a new unique Commander, Trung Nhi! We just released a developer update video showcasing the highlights here: Full update notes are on the way tomorrow! EDIT: You may have noticed in...
  5. FXS_Sar

    Update 1.2.3 is coming soon!

    Update 1.2.3 is on the way! Hey CivFanatics! :wavey: Popping in with a heads-up than an update is coming your way - targeted for next week! Some of the highlights: Auto-Explore! We're introducing the first round of Age transition improvements Trung Nhi joins Trung Trac as a new Commander...
  6. FXS_Sar

    Civilization VII Update 1.2.2 - June 23, 2025

    Update 1.2.2 is rolling out now! What better way to come back from a weekend than with a nice chunky update? A quick reminder for mod users: some mods might not play nice with the update. If you run into issues, try disabling them first. Steam players can use the legacy branch to wrap up any...
  7. FXS_Sar

    Checking in from the dev team: June update is almost here!

    *A quick update on the release timing for Update 1.2.2: This is one of the largest updates to Civilization VII since we launched, and to ensure it meets your expectations and our own quality bar, we've decided to move the release date to next week. Thanks for hanging in with us, and we're...
  8. FXS_Sar

    Civilization VII Update 1.2.1 - Patch 1 (Steam) - June 2, 2025

    Ah just saw this! Glad it's working and thank you @Nikolai II for the troubleshooting help!! :love:
  9. FXS_Sar

    Civilization VII Update 1.2.1 - Patch 1 (Steam) - June 2, 2025

    Hey @protocol7 - please definitely submit a bug report for this (including your save file would be a huge help) if you haven't yet. If you could, let me know your ticket ID# as well so I can make sure it gets escalated. Sorry to hear you're running into this - we'll take a look!
  10. FXS_Sar

    Civilization VII Update 1.2.1 - Patch 1 (Steam) - June 2, 2025

    Hey, Civ fans! :wavey: We’re rolling out a small, Steam-only patch to address player-reported issues. These changes are on the way to other platforms with the upcoming Update 1.2.2. The Building breakdown will now correctly show Building Yields, and the Yield breakdown will now correctly...
  11. FXS_Sar

    Civilization VII Update 1.2.0 - April 22, 2025

    Update 1.2.0 is rolling out now! This latest update includes new resources, One More Turn, Teams Multiplayer, changes to the food/growth curve, and so much more! A note for Switch players: Update 1.2.0 will be releasing at a later date. Read the notes for full details, including instructions on...
  12. FXS_Sar

    Civ VII Developer Update - April 2025 | Highlights for tomorrow's 1.2.0 update!

    1.2.0 is almost here! Here are the major highlights of what's coming, including: Updates to resources Food & growth rebalance Multiplayer teams Less frequent natural disasters Repair all Upgrade all units packed Reduced town specialization notifications More wonder visibility Tile highlights...
  13. FXS_Sar

    Happening this Thursday on 4/17: Firaxis Feature Feedback: Auto-Explore

    Hey, Civfantics :love: Wanted to shout out that thisThursday, we’ll be hosting our first Firaxis Feature Feedback event on our official Civilization Discord. This is a chance to share your feedback directly with the Civ VII team about a specific feature that’s still in development. We’ll post a...
  14. FXS_Sar

    Checking in from the dev team: next update coming later this month!

    Hey Civ fans! The dev team is hard at work on a new update (1.2.0) which is currently targeting April 22 (as always, date subject to change). We've just posted a new update check-in that walks through what's coming later this month, what's still in progress behind the scenes, and how your...
  15. FXS_Sar

    Update 1.1.1 - Patch 1 - March 27, 2025

    Hey all! Today, we’re rolling out a small patch that addresses a number of reported issues and aims to improve overall stability – particularly on PS4 and PS5. Quick note for Switch players: this patch is still on the way. In the meantime, we’ve added a new Steam beta branch to keep crossplay...
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