NorthWest of Singapore bombing runs: Japanese Artillery 1/2, 5th Infantry Division 3/5
West of Tobruk bomber shot down by enemy air power.
Bombing London -> Cherbourg: Fortress Division 2/4
Dover Guns bombard Calais Coastal Defence 1/3
BB Royal Sovereign bombards Oran: Fighter Plane 1/3...
Busy time of year, and I just started playing Team Fortress 2 and got a bit carried away :cringe:
On Topic - I'll get the next turn done within the next hour.
Garrison at Casablanca bombarded by BB Rodney, fighter damaged 1/3
Dover Guns Damage Calais Coastal Defences 1/3
Tactical Bombers:
Malta -> Palermo - Failed bombing run
London -> Cherbourg: Injured units 2/5 2/4 and reduced population to 5
Alexandria -> Bengazi: Injured units 3/4...
Ah, sorry about that. I logged in but the server was busy and I couldn'y check the thread.
There's a lot of rules in there and I just forgot about a few, plus I am a bit of a warmonger with Civ. I can see it's just normal not to attack on the first turn or two so everything gets set up right...
Sent.
And the way I see it, nature wouldn't do anything significant if we all take turns. Surely we'd all just try keeping it away from our own forces as a priority. Or are we just meant to stay as impartial as possible when we take nature?
When I signed up for this I said it may be difficult seeing as my Conquests ran slow. Reinstalled and it's much smoother so just saying im definitely in.
Would AI nature have cities of any kind or just be more like barbs with special units/abilities?
Could you reserve a spot for me for now? I'd jump right in but Conquests runs at a slow frame rate. Weird since Civ4 runs fine on the same system. I think I'll play anyway since it'll just be a little choppy. I'll take Britain.
Plus, seems like a lot of rules... but I'll still go for it.
Sounds like a nice setup. Not that experienced with MP (or civ4 for that matter :mischief: used to civ3 games) but I'll take a place if this is still running. Seems a little quiet right now.
And for a civ I'll go for... Germany.
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