HOF V3 game -Kursk

Wow, that's quite the bomber that can fly from Singapore to Palermo
(which is in Italy), I think maybe that city was Palembang in Indonesia.

:lol: My bad, yes it was meant to be Palembang.
Who knows, I may have some modern stuff still in reserve. :scan:
 
GPS to Eric

Not much to report except horrible rng...

Bombing run north of sevastopol -> fortres division 2/3

Tobruk
Artillery fire west of tobruk x2 -> Inf. Div. 3/4 and another Inf. Div. 1/3
Inf. Corp. vs. CW Med. tank div. -> Corp dies dealing nothing to tank... zzz

Better luck next turn.. :mischief:
 
I have the Save. I have just completed a move within San Antonio and so pretty busy! But I will play and forward the turn Monday. Thanks for understanding!

Sully
 
Hey Everyone! Many apologizing about delaying this game. I believed I mentioned I have just completed a local move from one home in San Antonio to another. Well there's been lots to get through right as the turn came to me. Anyhow..I have gotten to the point where the necessary things have been taken care of. So I will get going on the turn and WILL get it sent along tomorrow. Once again...sorry for the delay! Sully
 
No worries. Thanks for letting us know! Waiting is much more easy when we know what is happening.
 
Germany, Jan 1942

The new year brings new spirits to the army ranks, after the loss of Tula to the enemy, the general staff orders a new invasion to occur, "I´v left my teddy bear in Tula, and now, we must get it back, whatever zii costz", states general Guderian.

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German armies afraid of Guderian´s madness charge into Tula´s heavily defended city.

10 Field Art & Heavy Art shell the city causing various injuries amond defenders.
3 German Armor Army´s kill 1 russian Rifle Army Front, plus 4 Rifle Armies inside the city.
Tula resists for now...

North of Moscow

Army Spearhead North takes up position in hill north of Aluminium resource, overlooking Moscow, a soviet Fortress Div and Militia were trampled in the process.

Baltic Sea, the soviet naval fleet arrongantly displaces its ships along the coast, german prized battleships: Bismark and Tirpitz along with U-Boats and Destroyers sink the entire soviet fleet, plus 2 submarines.

North Africa:
"Z3" destroyer sinks CW Submarine outside Crete, U-Boat loses to CW Submarine on the coast of Turkey.

Atlantic Ocean:

Near Reikjavic: US/CW Submarine spoted, U-Boat sinks it.
South of Reijkavic: US Fleet spoted, BB Idaho, BB Mississipi, CA Wichita and DD Anderson are sent to the cottom of the sea by BC Gneisenau, BC Sharnhorst, CA Prinz Eugen and CA Mozart, no losses.
A U-boat stumbles across another submarine (CW/US) and sinks it.

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Near Azores island
U-Boat scouts the area and stumbles on one more submarine, sinks it but doens´t occupy tile, there must be more subs there, the wolf pack gathers and sunks another sub.

Note: I hope those nature Gales aren´t just targeting german colours...
 
Posting late as I had sent the save to Rick earlier so here is what happened on my turn...

Central Pacific Area
-10 Ts N of Pearl Harbor: US DDs Crane, Cushing, DD, and Transport SUNK by 3 Kates & 2 Vals

- 6 Ts NW and 1 T W of Midway; 3/4 DD Akigumo SINKS SS

-11 Ts N of Wake Island: CL Phoenix SINKS IBoat then Phoenix SUNK by Kate & Val

Burma
3/5 25th Army KILLS Militia 2 Ts N of Mandalay

Malaysia
-2 Bettys Redline CW INF COrps 4 Ts NW of Singapore
-3/5 5th Inf Div KILLS Inf Corps
-3/4 56th Inf Div KILLS 8th Aussie Div
-5/5 DD Uranami SINKS SS 1 T W of Ketapang

China
-3/6 8th Inf Corps KILLS Chinese Army 1 T E of Sian

GPS to Germany earlier

Sully

PS
All is now in order in our new home so do not anticipate any delays from here on. Thanks for your patience.
 
Nature has been unable to reach Germany as of yet... :mischief:

I´v been thinking about that, and i believe a system could be employed to decide if you attack either target A or target B, and the simplest way i found out was the law of probability, throw a coin in the air, heads - Faction A, tails . faction B.

The probability test of a coin is coerent (that is, if the coin doens´t have two equal faces :D).

It´s a somewhat simplist way to solve a problem, but one that gives nature units much more "random will", at least the Nature player can always state, "hey, i fliped the coin, and it told me to strike ya, better luck next time".

The nature player only needs to identify two targets of two diferent factions at all times, if no near units of other factions, then he attacks whats closest of course.
 
That's pretty much what I've been doing. There are lots of units I deal with, and only a few of them have a chance to attack anything. I just move the units around, and if I find something, I attack it about 25% of the time. Despite everybody's complaints, I have been attacking about equal. Of course, Japan was the victim of my only direct attack against a serious unit.
 
I am traveling 19-22, hope will find some time to play and send, but not 100% sure.
 
That's pretty much what I've been doing. There are lots of units I deal with, and only a few of them have a chance to attack anything. I just move the units around, and if I find something, I attack it about 25% of the time. Despite everybody's complaints, I have been attacking about equal. Of course, Japan was the victim of my only direct attack against a serious unit.

Ok then :goodjob:
 
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