Recent content by Hambil

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    Compatible Mods List

    I noticed Really Advanced Setup works fine with the new release. Not sure if that was an intentional fix of not but 1) just wanted to let you know if it wasn't intentional so you can narrow down where the problem was 2) if it was intentional wanted to thank you :)
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    Compatible Mods List

    Actually. I've tested Global - City Working Distance with my mod BorderPop on CPP and it works just fine. Or are we talking about something else?
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    Compatible Mods List

    Yeah I usually end up adding a bunch of third party wonders but that imbalances the game even more than the building upgrade system. As I said, I think it's actually not a problem with this patch project because you are given other places to put your production pretty much right from the start.
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    Compatible Mods List

    Why do we always have to fight someone? :) I like my non violent victories. I play a lot of OCC science and culture, and occassional diplo victory. I can get my production and science both up very high. Yes, I could use it to crank out a war machine, but that's not the style I want to play at...
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    Just a big thank you for the CPP - I love it, great work. I tried something like that when I...

    Just a big thank you for the CPP - I love it, great work. I tried something like that when I first showed up a couple years ago but just didn't have the energy/organizational skills. Truly fantastic.
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    Compatible Mods List

    RAS is not compatible because it corrupts the game, losing it's settings between sessions, in general doesn't get along, but doesn't CTD. I personally find the BUS already pretty balanced but your millage may vary. I use and like it because it takes case of the problem I always seem to run...
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    Balance patch discussion and goals

    It used to be that if your cities where full of inquisitors (you could switch to inquisitors in auto faith purchase as soon as you finish your religion) it would stop buying them. Now it just goes on and on, buying more. I think perhaps did you enable no more civilian traffic jams be default...
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    Compatible Mods List

    Really Advanced Setup, it turns out, is not compatible. The other two seem to work fine. I've also tested: Building Upgrade System (this should be included in the mod directly IMHO since it assures you always have something to build, which is a balance issue) Several of WHowards mods - most...
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    Compatible Mods List

    Found a bug in Reallly Advanced Setup compatibility. It's still usable, but you can't delete civs. Actually it's fine if you reset the panel so I think it's something in the save/load previous settings perhaps.
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    Compatible Mods List

    You can add (if you like): Really Advanced Setup Quick Turns Wonder Race
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    DLL Request: Quiet Diplomacy

    http://steamcommunity.com/sharedfiles/filedetails/?id=309175632 Another user/thread lead me to this today and I think it would make a great addition, depending on how well it's coded and how easy the integration is. Might as well add it to the request list anyway if nobody has objections? Or...
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    Mod/tweak to prevent AI's from contacting you and interrupting?

    Wow - I really like that mod. Sadly, it's another DLL mod and we'll have to wait to see if it gets integrated. Fantastic idea though.
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    Firaxis announce "Sid Meier's Starships", new interstellar strategy game

    Awesome. I hope this means a follow up to X-Com Enemy Within will be forthcoming, also. Geesh, I'm going to be playing Firaxis games for the next 5 years at least lol.
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    Balance patch discussion and goals

    I understand why the last update from Firaxis forces you to spend your faith. I often finished games in the past with 10000+ faith just sitting there. This new change eliminates that and makes me think about my faith purchases more. One request - I considered making it a mod myself but it's kind...
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